Resolve 18 Beta changes the game forever!

Try it for free. And if you don't need the studio version it's completely free. IMHO the studio version is easily worth it if only for the noise reduction, which now rivals Neat V. Doesn't beat it but gets very close in the real world.
 
It works in full screen too. You just press a button on the Speed Editor for append, ripple overwrite, place on top, split, smart insert etc., and the edits happen in the background. Full screen editing in 8K is a blast.
 
Wait but you can still use the magnetic timeline without the speed editor, right? I don't think I'll go the speed editor route
 
Gotcha. But the interface is basically free if I'm going to pay for the software. And then I don't have to ask myself if I should buy a Pocket camera to get the software for the sake of not losing out on value :)
 
I am so tired of Premiere Pro crashing. The latest version of Premiere simply crashing every 2 to 15 minutes, not kidding. Are you guys experience crashing problems often in Premiere? I might have to just get rid of the cloud service and buy photoshop/Lightroom which I need and move on to another NLE.

Something is definitely wrong on your end. I can't remember the last time Premiere crashed on me.
 
Something is definitely wrong on your end. I can't remember the last time Premiere crashed on me.

could be but premiere crashing on me drove me away as well. I permalance for a company that uses premiere in-house and their staff editor tells me it crashes on him
 
It looks like if you want to export an XML from Resolve to open in Premiere, you still need a 3rd party program to bridge that gap? Is that correct?

But I imagine that at least you can export an AAF directly from Resolve for use in ProTools or wherever?
 
And then I don't have to ask myself if I should buy a Pocket camera to get the software for the sake of not losing out on value :)

Seeing that I bought my license for Resolve... hmmm... 12, I think it was (had used the free version for a while until then), and I'm still able to just download and install Resolve 18 on both my Mac Pro and my MacBook Pro with the same license.... I don't think you will need to worry about value.

Then again, nothing says things will keep going the way they've been. I've been asking Grant and the gang many times if it isn't time to draw a line somewhere and say that from Resolve 20, everyone has to pay again. I'd be happy to pay the $300 for another 10 years....

Nothing is free. Money has no value per se. It's an exchange system. If you've got money you should spend it. "Give it back to the larger economy". It's a huge mistake, in my opinion—from a broader perspective—to withhold money from the 'system'.

So, for us as consumers and professionals alike, it becomes a decision of choosing what horse to back. I'm very happy to give money to Blackmagic Design.

You can buy Resolve now, and a new Pocket in 5 months. If you don't need the license, it still adds its value when it's time to sell the Pocket later. That's how I've have used my extra licenses.
 
Another thing Resolve really beat Apple at was multiple GPU support with eGPU. Not really a thing anymore but Resolve could use up to 4 eGPUs on my 2018 6 core Mac mini and it would actually make use of all four. Apple should have had better eGPU support but they only put in 33% of the effort to really take advantage of it.

With FCP its utilization of a eGPU was more of a replace the internal GPU for better performance and not pair the eGPU up with the existing GPU in the Mac to boost performance even more. That was the wrong approach and many never really saw a huge benefit of eGPU unless they bought a low end Mac with only a Intel Integrated GPU.

It was back then already I started to see Resolve really pull ahead of FCP.
 
. If you've got money you should spend it. "Give it back to the larger economy". It's a huge mistake, in my opinion—from a broader perspective—to withhold money from the 'system'.

I don't mind spending money, but only if I have to. I make about 50% of my income from editing but probably spend 80% or more of my equipment budget on camera and lighting, just because I can do more with less on the computing side. I don't feel the need to spend more on post gear if I don't have to.

Don't get me wrong, I think that Resolve is absolutely worth much more than $300. But that doesn't mean i won't look on ebay for a second-hand license or consider how to get something extra for that money. I'm just kind of neurotic about value. And I don't anticipate making any additional purchases from Blackmagic, much as I like their ethos and product lines
 
Sensible approach, Abe. But to remind you, there's a free version of Resolve which is only missing a few tricks of the studio version. I'm sounding like a sales person for BM here (!) but when I see a better option I like to recommend people try it. And I like to encourage competition as I think we all benefit from that. One sort of downside: it's a steep learning curve although there's a lot of free training videos and pdfs on the BM site. That's it: no more sales pitch from me!
 
I got my full Studio Licence for "free" when buying the Speed Editor (a licence is bundled with a few bits of their HW). The thing I Love about Resolve is no more LUTS, no more "baked in looks" when using their Color Managed workflow. Bring in your raw, log etc footage and either Resolve will tell what it is (or you can tell Resolve) and it with use an ICT (Input Color Transform) to do the technical grade automatically (non destructively). You can the do your creative grade (even add creative LUTS etc). You also tell resolve what your are mastering for (eg SD, HDR etc) and Resolve will us an OCT (Output Color Transform) to create your render. One process across all your various footage of all the main camera mfr. One Grade, Multiple renders if you want. It is so easy and technically accurate I'm surprised how few seem to use Color Managed Workspace (well you have to get your head around it).
 
One downside for us Windows users creating HDR content is you have to hook up your HDR Monitor via something like the Ultra Studio 4K (while I "think" you can do direct with a MAC).
 
It looks like Resolve 18 adds the easy proxy/original footage switching that I've come to love in FCP
 
One downside for us Windows users creating HDR content is you have to hook up your HDR Monitor via something like the Ultra Studio 4K (while I "think" you can do direct with a MAC).

Windows users however have nice affordable options for BMD cards to do so. A cheap $200 I/O card can output HDR. I have a Ultra Studio mini Thunderbolt and can output HDR in HD. As a Mac user I'm stuck with Thunderbolt only devices which are limited to HD right now except for some expensive and much larger devices which I don't have much use for.

Mac does support HDR via a normal computer HDMI connection which is nice. So we no longer really need a I/O device. Another thing to factor in with cost differences between Mac and PC. It even works with a 27" LG monitor I have. Only 300 nits but it 100% supports HDR from FCP and its super easy to setup as well. Someday I will find a better HDR capable computer display that doesn't cost more than my car. I'm considering switching to a 43" TV but the height is just a bit too big so I'm not sure. Right now my 14" MBP XDR Display is better than most other displays I could buy.
 
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