Gord.T
Still "Senior Member"
***********Edit: Mar 2008:
I've uploaded my RCAF museum pictures at 800x600 res that I used as a reference...
http://s179.photobucket.com/albums/w289/TheRaptor365/Spitfire%20Pics/?start=0
Also, most of the following (last year) I did as a learning experience so, heh, a lot of it was wrong.
I was playing with splines then but in the end used box modelling so keep that in mind.
I've also begun a new version currently being updated at the end of the thread.
End of Edit.
************
Mar 2007:
I've decided to semi document my trials modelling a spitfire. I'm learning this as I go so if
anyone would like to join in or comment that's cool. I've decided to use nurbs. I've tried box modelling
and cylinder but didn't like the results. First I located a free blueprint/plans drawing from the web
to model it.
...update - links added
resources...
http://www.aviation.technomuses.ca/collections/image_bank/imagebank.shtml
http://www.supermarineaircraft.com/
cockpit photos and more…
http://www.militaryfactory.com/cockpits/index.asp
http://www.ualberta.ca/~khorne/solid/spitfire/Spitfire.html
http://www.ipmsstockholm.org/magazine/2001/12/stuff_eng_detail_spitfire_ix.htm
http://www.ualberta.ca/~khorne/solid/spitfire/Spitfire.html
plans here…
( This ref I found Nov 13, 2009.
http://plans.am.free.fr/
Look for post #56. It's a dxf file for a spitfire MK IX. You'll need a conversion program to view it. TurboCad is what I had it done with. They have a free limited demo version available that may work. I had someone else do it. Worth having a look at.
If you'de like the 30 meg jpeg copy I have instead, PM me. It looks better than the wylam version. It's 1/9th scale it sais, so there is no need for measurements other than how big you want to scale it. In 3D that's a cinch.
)
http://oldbeacon.com/plans/resource4/resource_page-4.htm
switch to english for these…
http://www.airwar.ru/other/draw_fn.html#2
http://www.airwar.ru/other/draw_fw.html
I'm using wylam-spitfire.pdf. I forget where I found it but it was from one of the above sites.
I screen captured bits and pieces of the pages and put it back together because I didn't have
a pdf-to-jpg converter and the trial versions suck.
--------------------------
This is my first half decent attempt (5th try after experimenting).
I don't like the wings and I had trouble with UV unwrapping which I'll show.
This is the unwrap of the fusilage.
The problem was I had cut out the canopy and inserted the cockpit structure and joined them.
While I need to remove the canopy the cockpit innards must be left seperate else
the UV unwrap gets a bit messy. I also need to split the fusilage down the spine and
unwrap each half seperatly to get a clean unwrap. I plan to use a symmetry on 1/2 of the
fusilage but the seams have been hit and miss. More later.
Here's how the splines were made using the plans as a guide.
Applying the loft nurbs to the splines. I found that the number and relative position of vertices should be
the same from spline to spline else it gets wonky. I started with the first spline at the nose. Once set, I
copied it and moved it to the next position.
More later. Right now I'm going back to watching nascar and am taking the rest of the day off. Model burnout you know.
I'll hopefully update in a a day or two.
I've uploaded my RCAF museum pictures at 800x600 res that I used as a reference...
http://s179.photobucket.com/albums/w289/TheRaptor365/Spitfire%20Pics/?start=0
Also, most of the following (last year) I did as a learning experience so, heh, a lot of it was wrong.
I was playing with splines then but in the end used box modelling so keep that in mind.
I've also begun a new version currently being updated at the end of the thread.
End of Edit.
************
Mar 2007:
I've decided to semi document my trials modelling a spitfire. I'm learning this as I go so if
anyone would like to join in or comment that's cool. I've decided to use nurbs. I've tried box modelling
and cylinder but didn't like the results. First I located a free blueprint/plans drawing from the web
to model it.
...update - links added
resources...
http://www.aviation.technomuses.ca/collections/image_bank/imagebank.shtml
http://www.supermarineaircraft.com/
cockpit photos and more…
http://www.militaryfactory.com/cockpits/index.asp
http://www.ualberta.ca/~khorne/solid/spitfire/Spitfire.html
http://www.ipmsstockholm.org/magazine/2001/12/stuff_eng_detail_spitfire_ix.htm
http://www.ualberta.ca/~khorne/solid/spitfire/Spitfire.html
plans here…
( This ref I found Nov 13, 2009.
http://plans.am.free.fr/
Look for post #56. It's a dxf file for a spitfire MK IX. You'll need a conversion program to view it. TurboCad is what I had it done with. They have a free limited demo version available that may work. I had someone else do it. Worth having a look at.
If you'de like the 30 meg jpeg copy I have instead, PM me. It looks better than the wylam version. It's 1/9th scale it sais, so there is no need for measurements other than how big you want to scale it. In 3D that's a cinch.
)
http://oldbeacon.com/plans/resource4/resource_page-4.htm
switch to english for these…
http://www.airwar.ru/other/draw_fn.html#2
http://www.airwar.ru/other/draw_fw.html
I'm using wylam-spitfire.pdf. I forget where I found it but it was from one of the above sites.
I screen captured bits and pieces of the pages and put it back together because I didn't have
a pdf-to-jpg converter and the trial versions suck.
--------------------------
This is my first half decent attempt (5th try after experimenting).
I don't like the wings and I had trouble with UV unwrapping which I'll show.
This is the unwrap of the fusilage.
The problem was I had cut out the canopy and inserted the cockpit structure and joined them.
While I need to remove the canopy the cockpit innards must be left seperate else
the UV unwrap gets a bit messy. I also need to split the fusilage down the spine and
unwrap each half seperatly to get a clean unwrap. I plan to use a symmetry on 1/2 of the
fusilage but the seams have been hit and miss. More later.
Here's how the splines were made using the plans as a guide.
Applying the loft nurbs to the splines. I found that the number and relative position of vertices should be
the same from spline to spline else it gets wonky. I started with the first spline at the nose. Once set, I
copied it and moved it to the next position.
More later. Right now I'm going back to watching nascar and am taking the rest of the day off. Model burnout you know.
I'll hopefully update in a a day or two.
Last edited: