Is it just me, or do most Indie films look like they were shot in their basement?

craigbowman said:
Q: Mr. Indie, can I see the business plan for your film project?
A: My plan is in my head.

Q: Mr. Indie, how did you cast your actors?
A: That was easy, they're all my friends and relatives.

Q: Mr. Indie, can I see your shooting script?
A: I'm directing and I already see the whole movie in my head.

Q: Mr. Indie, how many months have you been reheasing?
A: My friends and relatives have busy lives, so were just gonna do a quick walk through of each shot before we film it.

Q: Mr. Indie, have you tried blocking any scenes yet?
A: What the @#$%$ is blocking? Speak English for @#@#$% sake.

Q: Mr. Indie, are you going to do camera and lighting tests?
A: This filmmaking stuff is expensive. We're gonna rent what we need when we do the shoot.

Q: Mr. Indie, are you gonna study some of the great resources out there like the Hollywood Camerawork DVD series?
A: Like I said, we're renting. Why should I blow the little money I have on that stuff?

Q: Mr. Indie, do you think you're not putting in enough effort on planning and preparation?
A: Hey, I've been busting my ass to get this project off the ground for months now. Like I told you, I can see it all in my head! I'm not a stinkin' accountant. I don't need a friggin' business plan for a twenty minute film or spend all freekin' summer doing a bunch of stupid paperwork and looking at DVDs. All I gotta do is get out there and shoot it!

Q: Mr. Indie, what made you decide to make a film this summer?
A: Well, its the summer coming up after all. I thought it was about time I made a serious movie.


Ouch, seems like me and Mr. Indie are twins.:(
 
SexyPants said:
Here is just an example. This is a film from some people in Atlanta I know. The film was shot on a CineAlta. Most of it looks pretty ok, but even from the trailer, it just lacks pizzaz.

http://www.behindthenine.com/trailers/Bt9_trailer.mov

I think I have just been a little unclear. My main question was why do some movies just LOOK fake? It seems to me that one person can go and shoot a scene, and it looks fake, then the next person walks in, shoots it differently, and it looks great.

I understand that you need good lighting, good acting, rule of thirds, etc, but what are some tips in shooting that could give the film a little more of a professional look to it, rather than a fake look.

Sexy-

This trailer is a good example of what not to do in almost every way. To avoid being cruel, let's grant that 30-40% of the image problems are because of quick time compression. That leaves 60-70% to be divided between composition, set design and lighting. Still frame any of the images and take a look. Ask your self these questions:

Would this make a good photograph?

Does the lighting look good enough to call it a "Rembrandt"?

(Feel free to substitue Rembrandt, with any term to say that the lighting was well conceived)?

And finally is your monitor calibrated?

Beginners should use ask these same questions when shooting, it will help a lot. Since it sounds like you are just starting out, you may want to check out the book "Cinematic Storytelling" by Jennifer Van Sijll.

I.
 
"Reguards, Incite", it's not a wonder why you people can't understand what makes movies appear fake.

The most problematic film element is acting without cause and the actor acting to a purpose. The former is when the actor has little reason for doing what he is doing and the latter denotes an actor acting to facilitate the plot. Everything is given away. In real life people do not act like this. Getting actors to interact well with each other and the environment us achieved with fully understanding the story and the characters.

As a director one must recreate the world and exactly as it was. When you begin to take control of things you better be prepared to take control of everything because when you take one element out of the equation all the others will fail. I don't employ actors, I find people who have the same problems as the people in my story.


Other than this, which requires a real story and not just contrived self flattering nonsense, composing your shots for effective emphasis, and creating the illusion of film is essential.

Unoriginal stories are another problem because in comparison to the originals they appear like dorks trying to look cool.. Also actors acting beyond their capabilities (tough guys who have the look but not the power).
 
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I would say that most of the "indie" (I am talking 0 budget films) i have seen fall into the trap of "shooting to get it done".... where there is little to no thought about the how the final shot will look in the film..

let me show an example from my own work:

older film:
old.jpg


newer film:
new.jpg



the first pict is a pile of crap... everything is flat, there is no use of light at all other than to get an exposure. The second pict however, uses light to create a composition.

other things that help composition is the directors choice of framing of course, but also the way the DP uses filters on the camera.. and different lenses.. etc..

it is a lot of elements.

(of course this is all based on whether you think that the second pict is even an improvement ;) )
 
Thread seemed to have gone a little off what the orginal poster was inquirying but if the question then is what makes an indie "work", story and acting are the most critically missed elements...even when the indie producer thinks he has these elements nailed down. Why? The missing ingredient...experience. You can't fake it, you can't "work around" it and you aint born with it. It takes practice and time; trial and error, studying, and commitment.

As the anti-example, Kevin Smith did not have it and despite Clerks success, the movie pretty much stinks on every measurable level of filmmaking. What he did find was a niche market in "hip" comedy that spoke to a highly regarded demographic (put another way, his script was brilliant enough to overcome ever other weakness). A rare shot-in-the-dark type success that is near impossible to replicate.

The cheap tools of today have allowed young filmmakers to skip expensive film school and PRACTICE on their own (it is debatable which is cheaper and/or faster to get you the experince to be a competent filmmaker). The mistake is thinking just because your first (second, third, and probably forth) film is not made inside a school it is anything but a student film from which to learn and grow on.

One overlooked area that is often not brought up is directing. A good actor will still be lost with a director that doesn't know how to communicate well with his talent. Knowing how to work with an actor to get the performance right and consistent is not as easy as some seem to think heading into their first picture. I have seen a ton of first time directors watch a actor give a crappy performance and just stand there and ask for another take with no input on what needs to be changed...hoping the actor will just "stumble" upon the right performance. Sure, they ***** later the actor sucked but fail to see that, in fact, the director did not do his/her job.

I really think too many people really think directing is easy and can be picked up with no practice.

As for sexypants question...my guess is the art design dept is lacking. Another in the multitude of overlooked depts needed to make a good film. It takes a certain eye to be able to design a set that feels real. Making a simple living room feel like it is inhabited by the characters is often undervalued and overlooked. I have a living room but using low key lighting, throwing some knives on the coffee table and having some moths fluttering around doesn't make it look or feel like a serial killer's residence.

Learn as much before hand, surround yourself with talented people, and be prepared to learn from your mistakes. Best advice I ever heard.

Good luck
 
wabbit said:
One overlooked area that is often not brought up is directing. A good actor will still be lost with a director that doesn't know how to communicate well with his talent. Knowing how to work with an actor to get the performance right and consistent is not as easy as some seem to think heading into their first picture. I have seen a ton of first time directors watch a actor give a crappy performance and just stand there and ask for another take with no input on what needs to be changed...hoping the actor will just "stumble" upon the right performance. Sure, they ***** later the actor sucked but fail to see that, in fact, the director did not do his/her job.

I really think too many people really think directing is easy and can be picked up with no practice.

Good luck

Damn straight... directing is not easy work. You have to know what you want, and I also have been on sets where the director clearly had no clue what he/she wanted.. and just kept asking for more and more takes.

I couldn't agree more with that statement.
 
HDkilledFILM. said:
What indie films are you watching? The difference between a film that looks good and a film that plays well are leaps and bounds apart. I've watched a thousand hollywood pieces of crap which look great and then watched some indies which look less than pollished but play really well and are interesting. I say good acting is #1 after good story (Dialogue is key for me in a film, actors can be great if the dialogue is great if not don't waste your time.) A great producer once told a great director in preproduction, paper is cheaper than film. Story is key. As for making something be high production value it's either love, hustle, or money.

This pretty much sums up what I was going to say.
 
craigbowman said:
snodart said:
craigbowman, although I see you point, I'm not sure that I see the purpose of attempting to answer the question in this way...
Based on your response, apparently not.

craigbowman,
First, I would like to thank you for taking the time from your busy professional career to again make a derogatory post. Nice work.

In all seriousness, my point is simple. Something along these lines might be more appropriate and helpfull.

CraigsGoodSide said:
Depending on your budget and your ultimate goal with you first feature, you might want to consider the following things:

A strong business plan.

Professional/experienced actors.

Have a shooting script.

Plenty of rehersal prior to shooting.

Block your scenes.

Camera and lighting tests prior to shooting.

Lots of planning and preparation.

You might also want to check out the Hollywood Camerawork DVD series. Good luck on your film!

And just think, If you took out all the Q and A bull s**t, you might have a little more time to elaborate on some of the items. I have come across some of you other posts, and I can see that you truly do have extensive knowledge. Just consider sharing it in a more beneficial way.
:kiss:
 
snodart said:
... I have come across some of you other posts, ..:kiss:

You didn't get the original point which you claimed to have done. Went on down a twisted path, wanting the post to be about nieve filmmakers, which it was not and fired off a bunch of snide comments.

"Based on your response, apparently not" is a very benign recognition, but, you insist on wanting to get your nose out of joint. Don't you think if your interpretation was correct it would be totally out of context for me, based on the other posts you said you have seen?

So quit taking offense. Let's just all go have a pint!
 
I don't know why, but your post really made my blood boil. I guess I don't get the point of it, but i'm over it now.

craigbowman said:
Don't you think if your interpretation was correct it would be totally out of context for me, based on the other posts you said you have seen?

Great Point. Next time, I'll think I'll just keep my mouth shut.

Pints sounds good.
 
Set dressing. How many times have we seen a low budget production shot in an apartment or house with nothing on the walls except white paint?
 
All of the above?

Filmmaking is a complex, multifacted, collaborative art. To do it well requires expertise in many areas (writing, directing, cinematography, lighting, audio, acting, editing) and even if you've got all the bases covered, you're still not guaranteed a winner.

When it works, it's magic. And that's what keeps us trying. :)
 
SexyPants,

Based on that trailer, to me what makes it look cheap is the fact that it looks like anyone's house (or basement). The rooms are small, therefore the actors are kind of smashed up against the walls. Light seems to come from random directions without motivation. It feels, "Lit" if you know what I mean? Someone mentioned earlier about camera movement. A simple dolly move, preferably a very slow one can work wonders but it has to be smooth without the tell-tale bumps from the cheap pvc pipe dolly track running over a carpet welt.

Just some random thoughts. But what do I know? I shoot documentaries.

Chris Pyle
Wildland Films
 
where the movie is shot.

where the movie is shot.

this is a nice topic, cause every indie filmmaker has to start somewhere. As long as you have a good plot and good way to interpret that story to film, video, or any medium you have, it should be good.
 
I just watched "Snatch" and although it looks great and is full of great actors it did look fake -- although i did enjoy it. You question is a never ending struggle and probably will never be truthfully answered as we all trugle to make our film become reality and very few of us succed. Truthfull stories, truthfull directing/behaviour, great looking shots, good editing ( you know picking the only pieces that you need from the performances trying to cover up the fakeness)... etc ... help.

As to the reason why the posted clip apear dark... most likely the person doing teh compression didn't take to concideration different in monitor's gamma. CineAlta and Varicam shoots for output to film so the fooatge will always be darker so you need to adjust the gamma of the trailer so it looks good on the computer monitor too.
 
How not to look like it was shot in your basement? Don't shoot in your basement! Find the biggest, most diverse, most interesting locations you can steal. The bigger the better (gives shots "depth.") Hard to get any depth in a 10" x 10' room.
 
Then there are films like Pulp Fiction, Jackie Brown and Reservoir Dogs which are shot in mundane, everyday locations with no real fancy set-dressings.

-

Set design is important but so is old fashioned storytelling and filmmaking
skills.
 
A good hook or concept is always a good starting point. Practice plenty, get to know your craft and use all the tools available that'll help sell your story.

Take a look at some of the trailers / shorts around here that really grabbed peoples attention. A couple of days ago I hit the "replies" tab under "DVX footage" and worked my way through the high reply threads with footage still current. Very motivating.

Good sound design is an absolute must (check out Firre's "Stadium"...wow) and at all costs avoid cliche. Or do it really really well. Everytime I see indie footage with a gun as the star...I pull out a tooth.
 
The trailer lacks pizzaz because their is no pizzaz... maybe cutting in clips with the guns... knifes... girls as we see close ups of the balls hitting each other to a game might help...

Making a good trailer is an art form in its self... I haven't mastered it...
 
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