cyvideo
Veteran
I'd much rather see real video though on all these examples, grading from stills or judging from stills is not the best way to do this stuff.
Will try to throw up a couple of shots with video for you sir.
Chris Young
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I'd much rather see real video though on all these examples, grading from stills or judging from stills is not the best way to do this stuff.
I would really to like to have seen these same van scenes shot with the other profile choices discussed in the thread. Would they fair as well?
You certainly did nail it, Chris! Those two clips have horrendous highlights, especially that white van in bright sunlight. Congratulations and thanks for sharing.
True Doug. I'm totally self-taught on Resolve. Used Resolve before v11 for grading but really started to use it in depth for editing since v11, clunky though it was for editing back then but, I stuck with it. Much of learning was by the true and tested trial and error method. But the basis of my node workflow was based purely on Davinci's own manual, which for me clearly laid out the node workflow when working on the Color page. So basically that's the workflow I've become accustomed to. I didn't know any better back then than to try to second guess the way to do things, so just followed that. But as you say, how the product looks at the end is the defining point.
Chris Young
I believe this diagram is showing the order of operations (i.e., what Resolve does) within each node, rather than a proposed order of operations. That is, within a single node the first thing to happen will be Motion Blur, followed by Noise Reduction, etc. ]
The reason exposure adjustments come before the LUT is because LUTs expect the video to come in at a certain level. If the levels aren't right, then the LUT won't perform as designed. It also elminates the need to have multiple similar LUTs for different exposure levels.
Maybe this is what you're saying and I'm just misunderstanding, but I believe this diagram is showing the order of operations (i.e., what Resolve does) within each node, rather than a proposed order of operations. That is, within a single node the first thing to happen will be Motion Blur, followed by Noise Reduction, etc. This is assuming you have multiple effects on a single node; if you split your effects across different nodes, the order of operations will, of course, follow the node path.
The manual for Resolve 18 makes this more explicit in its description of the pipeline.
As for colorists' approaches, I've seen a mix of pros working both under or on top of a LUT. But with a technical LUT (rather than a creative LUT) it may be the case to stick with most secondary work after the LUT, as Doug says (I'm not a pro colorist).
That said, like you I tend to work underneath the LUT and find the results generally work for me.
I'm certainly not looking for arguments - and I'm definitely no Resolve or color expert. But this whole thread does have me scratching my head a bit - especially since I do value Doug's insight and his sharing of knowledge. Same goes for you, Chris - you both are 2 reasons I continue to check into this place.
But, I thought, when Sony introduced S Cinetone, Doug, you were definitely not a fan and posted as such on this forum. And I agreed with you then. I don't own an FX6 or 9 - but I've shot absolutely zero footage using that PP on my A7sIII - other than testing it out when it was first introduced to compare it to the other 3 profiles I like. I suppose if someone gave me footage shot with that, I would be a lot more interested in a lut to help make the footage look better. But - it certainly isn't my first, or even 2nd choice when shooting with my a7sIII.
My workflow remains this... shoot slog3cine (with either FS7 or on a7sIII). And then for majority of my work, add an exposure adjustment lut (the offset of bringing exposure down is included with lut) that also transforms Sony log into rec 709 space. If I've nailed exposure on my shots, then slight tweaking to taste is all that is necessary. And if I want a certain project to have a bit of a sat boost, or slightly more unsaturated greens, then tweak my lut slightly - in the editing software I'm using and output a new LUT just for that project, which then makes having to adjust every shot un-necessary. The whole goal of nailing exposure using zebra's, waveforms and other tools in camera is so that "Slapping on a lut" - gets me so close to "finished".
Yes. It's all very open to interpretation, isn't it. Like you, I find working under the LUT works for me. I don't like having more than one process per node. Each manipulation is on a separate node. I find that a far less confusing way to work. I also always name my nodes functions, allowing me to see at a glance as to what each node is doing. Plus, I find having the ability to turn individual nodes off or on makes cross-checking adjustments so much easier.
Chris: if you're open to sharing it I'd love to try out the LUT as well.
Mark, on the FX6 you either have to shoot S-LOG3 or S-CINETONE. Those are the only viable options, and a lot people don't want to shoot with LOG. And why should they? For indoor interviews and stuff like that, the dynamjc range of LOG is not needed. However, S-CINETONE straight out of the camera is not good enough for air. So in either case, something has to be done in post.
So the purpose of my LUT is to have a super simple workflow for the FX6 that doesn't use LOG and can be done entirely in Premiere (or other NLE) without Resolve. Even if someone doesn't need it themselves, it gives us something to recommend to an inexperienced client. They just thave to drop the LUT on the footage and instantly S-CINETONE will almost always look ibetter. Even Chris's very good S-LOG3 LUT isn't that simple.
I actually have gone one step further and created a Premiere Preset that incorporates the LUT and a little sharpening too. So clients don't even have to call it a LUT. It's just a "preset" to them, and that terminology is often easier to swallow. Some people start to hyperventilate when they hear LOG.
Thanks for the detailed explanation,
Thanks. It's working for me. If you want to give it a run, let me know.
Chris Young