High dynamic range acquisition would be the biggest revolution in digital cinema after the resolution has evolved to the level of 35mm (I feel 4K is that level).
I just have a very basic idea: why not shot continously 'bracketing' frame after frame (*explained below)? Bracketing in photo terms means if you would like to find the correct exposure, you make 3 images one at -1 EV one a the suggested setting and one at +1 EV.
Today bracketing has an other usage, if you make 5 pictures at -3 -1.5 0 +1.5 3 EV's you can combine those photos and have one photo with 16/32 bit dynamic range. Using HDRI photographs you can do image-based lightning and reflection but for PP motionblur really need HDR too. That makes new perspectives in CG, since you can do things never seen before, for example total lighting control in PP.
(*)So, technically, if you can capture at 120 fps @ 720p you just need to make a very fast 4-way or 5-way apperture changing mechanism (like a spinning wheel) that changes apperture continuosly like:
frame1---------frame2---------frame3
0 +2 -1 +1 -2 | 0 +2 -1 +1 -2 | 0 +2 -1 +1 -2
Or if you can change resolution quickly, you can make every 0 EV frame be e.g. 2K and the additional 3-4 images be e.g. 720p for DR expansion. That would need strong post processing algorithms, an adaptive deinterlace-like algorithm to correct for the small changes between frames and custom file format (although could be implemented in RED RAW) but today in HDR the big question is hardware bottleneck, so there would be perfrect software solution if there is a hardware capable of doing so.
For additional info on HDRI:
http://en.wikipedia.org/wiki/HDRI
http://www.farrarfocus.com/ffdd/bracket.htm
I just have a very basic idea: why not shot continously 'bracketing' frame after frame (*explained below)? Bracketing in photo terms means if you would like to find the correct exposure, you make 3 images one at -1 EV one a the suggested setting and one at +1 EV.
Today bracketing has an other usage, if you make 5 pictures at -3 -1.5 0 +1.5 3 EV's you can combine those photos and have one photo with 16/32 bit dynamic range. Using HDRI photographs you can do image-based lightning and reflection but for PP motionblur really need HDR too. That makes new perspectives in CG, since you can do things never seen before, for example total lighting control in PP.
(*)So, technically, if you can capture at 120 fps @ 720p you just need to make a very fast 4-way or 5-way apperture changing mechanism (like a spinning wheel) that changes apperture continuosly like:
frame1---------frame2---------frame3
0 +2 -1 +1 -2 | 0 +2 -1 +1 -2 | 0 +2 -1 +1 -2
Or if you can change resolution quickly, you can make every 0 EV frame be e.g. 2K and the additional 3-4 images be e.g. 720p for DR expansion. That would need strong post processing algorithms, an adaptive deinterlace-like algorithm to correct for the small changes between frames and custom file format (although could be implemented in RED RAW) but today in HDR the big question is hardware bottleneck, so there would be perfrect software solution if there is a hardware capable of doing so.
For additional info on HDRI:
http://en.wikipedia.org/wiki/HDRI
http://www.farrarfocus.com/ffdd/bracket.htm