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WORKFLOW - FS700 + Odyssey 7Q + Resolve Lite

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    WORKFLOW - FS700 + Odyssey 7Q + Resolve Lite

    Hi!


    I really would need some help to clear things out.


    Can someone tell me the correct workflow going from the RAW files out of the Odyssey 7Q.


    This is filmed with the latest firmware and I have downloaded the FS700_Raw_Slog.cube and uses it as the 3D LUT on the following below. As you can see, I have two different settings and I don't know which one is the correct way to go. Here you can download the .dng file: https://www.dropbox.com/s/6clfos53hw...08_0005373.dng


    Skärmavbild 2014-04-24 kl. 23.32.35.jpgSkärmavbild 2014-04-24 kl. 23.33.02.jpg


    Yesterday I filmed some more and here you can see my settings for that... is this correct?

    Skärmavbild 2014-04-30 kl. 10.46.55.jpgSkärmavbild 2014-04-30 kl. 11.11.44.jpgSkärmavbild 2014-04-30 kl. 11.16.49.jpgSkärmavbild 2014-04-30 kl. 11.31.06.jpgSkärmavbild 2014-04-30 kl. 11.34.14.jpg

    Thanks
    /Max

    #2
    A nuanced property in Resolve, rarely brought up...
    obviously, when importing RAW, it matters not what colorspace one selects. However, it IS important when one exports; and, to what colorspace one needs. If you grade to broadcast levels (16-235) and you need broadcast levels out, then you have to export "DATA LEVELS". If you grade to full scale (0-255) and you want broadcast levels, then you must export "VIDEO LEVELS". The AUTO SELECT gets me in to trouble when importing to my NLE, if I'm not careful. It's possible to export full scale and have the superblacks and superwhites clipped by my NLE on import.

    Comment


      #3
      There is no correct workflow with Resolve, i've been battling with this for a while and was trying to write it up whilst still battling.

      First point of note is that the CinemaDNG workflow doesn't offer highlight recovery. The image clips where it does. The camera is very green sensitive so invariably the green clips first but RB don't. What the highlight recovery does is to reconstruct the clipped channel based on data in the others. Sometimes this isn't noticeable in real life, sometimes it is. A step wedge can recover as much as a stop of highlights this way. Your out of focus bokeh would probably benefit here. (Lovely shots BTW)

      This applies to ACES as well, the cinemaDNG IDT won't recover. The ACES route does something odd with exposure levels but funnily enough it is the *only* way to get linear out of Resolve, most people don't need that though.

      You can interpret as Rec709/Linear Gamma with highlights and that will get you all the data, you'll have to be mindful of what you do after that - there's no easy way to get that to Slog2 for example AFAIK. If i export EXR files from that i would expect them to be linear but i can see they're not quite. There is a VFX Linear to Slog2 LUT which, in theory should work, but does strange things to the exposure levels. It may be possible to compensate for this, but the very fact it's doing this makes me suspicious of it. In theory Slog2 offers a fixed relative level of exposure, from mid grey there are X stops over and X stops under (the exact number escapes me). If you expose for mid grey and take it through the above LUT steps then the mapping isn't correct on the resulting SLog2 file, and you loose photographic linearlty.

      You can also interpret as BMDFilm (which you appear to have done in the project settings, although you seem to have tried both CinemaDNG and BMDFilm) and this will both get you a nice log curve and highlight recovery. However beyond Resolve nothing understands BMDFilm and BMD don't appear to open to giving out what the curve actually is.

      Now if you are grading in resolve then we're nitpicking here because it's a case of what looks nice, but if you want a known type of file out of resolve that's where it becomes difficult. The supplied CD Slog2 LUTs don't deal with Red very well, at least in my testing, they become magenta. Compare Slog2 out of camera with RAW -> Slog2 and it's pretty obvious. Personally i'd also argue that the red out of the camera with Slog2 isn't quite right either (it's too orange).

      There are some options. SpeedGrade is a possibility with some new plug ins, but time will tell on that front. Cliphouse can get you a Rec709 style image very quickly.

      Finally, right now i'm looking at cinelogdcp. Originally for ACR (which generated a cinelog image out of ACR retaining the range) there are Resolve LUTs now too. You can go from BMDFilm to Cinelog. Then there's a companion lut that will go from cinelog to LogC (Alexa). So you can output LogC files from Resolve and so far they seem pretty good, although i've a lot more testing to do.

      As i mentioned i am in the process of writing up my findings and also results of delving into the DNG files but that may take me a little while, so thought i'd try to help here...

      Very interesting in hearing others workflows. I guess most people say in resolve and if you're doing that then accuracy isn't quite so important. But for those trying to use these lovely RAW files in other applications this transcoding is quite important...

      cheers
      Paul
      ------------------------
      twitter.com/inventome
      lastest post : The truth about LUTs http://blog.inventome.com/Blog/2016/...uth-about-LUTs

      Comment


        #4
        In these screenshots, did you do some grading to pull out that saturation or does it simply come from the "FS700_Raw_Slog" 3D LUT?

        Comment


          #5
          I cannot clearly identify your settings as you downsized the screen shots. Is it possible that you supply the screen shots 1:1? You don't have to upload them to dvxuser, you can embed a file from your dropbox (public folder) via [img]public file link [/img]

          Comment


            #6
            @ Maxarlarson

            I think you're settings are way too flat and would require too much grading to pull back to normal.

            Here's what I've been doing. I followed Paul's advice and switched to ACES and I like what I'm getting. I find that anything BMD color space tames the reds

            Default Settings
            1) ACES
            2) Camera RAW: Cinema DNG - Decode Using: Project - White Balance: As Shot - Color Space: BMD Film - Gamma: BMD Film - Highlight Recover: Check
            3) Exposure +2.5
            4) No LUT

            -------Then

            5) In the Color portion of resolve, I add a 0.9 Contrast (or 0.8 if you want it flatter). In the pic it's 0.9, but I've been going 0.8 as it's a bit flatter.

            I find this gets it pretty close to 4K2HD. It's actually a little more LOG looking than 4K2HD. I find that not using BMD colorspace, the color red becomes very magenta so I stick to BMD colorspace.

            Photo2.jpg
            -------
            Entire Portfolio: http://www.builtbyugene.com/index.html

            Comment


              #7
              I found this introduction tutorial about Resolve ACES
              How did you set your LUT Output Device Transform?

              Comment


                #8
                ACES, following Paul's advice (Paul, next time I see you'll I'll bring you a medal!) has worked out best for me recently. Here's a short I shot @ 4K and graded in Resolve: http://vimeo.com/97120120 (password: meat) using ACES, Rec709 ODT (apologies for the quality of the acting and sound - I was just in charge of image!)

                As I recall (I'd need to fire up the computer to check) it was Rec709 IDT with Rec 709 gamma and colour space (or possibly cDNG IDT) this gave me a great place to start from. After that I colour corrected using white balance and tint settings in camera Raw and exposure compensated (I generally 'over expose' a couple of stops) in camera Raw. Then I messed up the white balance (I wanted it blue-er), desaturated (0.25) and crushed the shadows with the curve. A few shots had some secondary colour correction (messing about where the lights were) and one has some neat noise reduction applied (stupid bloody director used the last take when we had failing light, all the others were fine). Obviously highlight recovery was not an issue with this one!

                However, I recently read the following article from Art Adams: http://www.dvinfo.net/article/post/m...resolve-9.html - which makes me think the camera could also benefit from a little saturation choking in the luma-sat curve. Definitely something worth playing with once we get user loaded LUTs available!
                Colin Elves
                Director of Photography
                London, UK
                www.colinelves.com

                Comment


                  #9
                  great thread, thanx!

                  Comment


                    #10
                    Originally posted by Colinelves View Post
                    ACES, following Paul's advice (Paul, next time I see you'll I'll bring you a medal!) has worked out best for me recently. Here's a short I shot @ 4K and graded in Resolve: http://vimeo.com/97120120 (password: meat) using ACES, Rec709 ODT (apologies for the quality of the acting and sound - I was just in charge of image!)
                    Hey Colin,

                    Off topic a bit, but nice images. On the opening interior, high contrast shots, did you over-light it a bit then crush the blacks in post? How are you exposing this? To right, middle or left? I notice your blacks are very clean.

                    I find that the blacks / shadows can get pretty noisy if under-exposed too much so I've been exposing as much as I can, which in indoor shots you might really struggle with the light, then just giving it the crushed, dark look in post.
                    -------
                    Entire Portfolio: http://www.builtbyugene.com/index.html

                    Comment


                      #11
                      I'm glad it worked out for you, i was just about to grab some lunch and watched that, maybe i'll go veggie today. Looks great, the shadows look very smooth on vimeo.

                      I have spent literally months working on getting the best out of RAW and i keep meaning to write up the various workflows and approaches that have worked or not (mostly not). Real work prevents me from doing it but i am slowly getting through everything.

                      There are a few basic observations though.

                      One is that any workflow using 3rd Party (i.e. all) cDNG will need some exposure compensation to match correctly, around 2-4 stops. This is not an 'as shot' exposure issue, it's a issue with the nature of these 12 bit files. So in Resolve the best way is in the camera panel, not in grading. In camera is doing some gaining internally before writing out Slog2 files (the camera 'Slog2' isn't very accurate either)

                      Secondly and this is a biggie. The cameras own gamut, especially with Reds, appears larger than sRGB/Rec709, quite a bit larger. This is resulting in those awful whacked out reds that we are seeing, especially in Resolve. This is why switching to ACES works, the colourspace is large enough to accommodate these reds - however the standard Resolve one isn't. I've been using Speedgrade recently with some new plug ins that are doing a much better job.

                      This is also why BMDFilm works too, although that route is compensating for BM cameras and isn't ideal

                      I don't know what options there are in Resolve for this - i find the whole app far too automagical for my liking and don't get what it's doing half the time.

                      Gene, on exposure the shadow regions are incredibly limited - exposing up and bringing it down is by far and away the best way of dealing with this. Take a stop from the headroom.

                      I do have tonnes of tests and samples that i really will write up - just takes time

                      cheers
                      Paul
                      ------------------------
                      twitter.com/inventome
                      lastest post : The truth about LUTs http://blog.inventome.com/Blog/2016/...uth-about-LUTs

                      Comment


                        #12
                        Thanks again for the great info Paul.

                        When you say "Take a stop from the headroom," what exactly do you mean?
                        -------
                        Entire Portfolio: http://www.builtbyugene.com/index.html

                        Comment


                          #13
                          thanks so much Paul, for this helpful life saving explanations!

                          Comment


                            #14
                            @gene_can_sing
                            Did you apply anything at lookup table ACES input and output?
                            if not apply anything on Lookup table then from what i seen, there is no difference between color science: YRGB and ACES

                            I dunno is my mistake or it just look like that, i end up getting contrast+saturated color image with following setting:

                            i follow this video: http://www.youtube.com/watch?feature...&v=B7DqtW7LB7g
                            1) i change my master project setting: color science to ACES
                            2) Lookup table ACES input: cinemaDNG
                            3) ACES output: REC709
                            No LUT apply

                            is there any way to get back more natural look and colour setting without doing a lot grading? Found that BMD color space and gamma setting still need a lot grading to get better colour or look =/
                            Beside that, wanna ask anyone using higher iso than 2000 at indoor?what is your thought? Was it still usable and easy remove noise?

                            Comment


                              #15
                              Hi Alan,

                              I did not apply a LUT. For me personally, I prefer a LOG image to grade. I actually avoid pre-baked images so I never try to get an in-camera or pre-graded look. I just edit the log footage or apply a quick preset to get the colors back. I usually just transcode RAW from Resolve to 422 10-bit, edit in Premiere and color correct in After Effects.

                              Currently, the BMD work space does not tweak the color red. Cinema DNG default without BMD makes the reds really magenta.

                              IMO, it's really, really easy to just make a quick Levels + Saturation preset and apply it in an NLE. I do it that way as opposed to baking it in camera or on a RAW to 422 render.

                              I've been using 4000 ISO indoors with no problems. It's still clean IMO.
                              Last edited by Gene Sung; 06-05-2014, 01:24 PM.
                              -------
                              Entire Portfolio: http://www.builtbyugene.com/index.html

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