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When using the FS-100 and recording to the MXF file format,
it’s vital to go into the FireStore’s menu system and
execute the “ORGANIZE P2” command before you try to
import your footage. The FireStore records its footage in a non-P2-compatible
way, and the Organize P2 command creates a P2-compatible directory
structure and sorts, renames, and otherwise organizes the files
so that they can be read by any P2-compatible application. If you
want to import your footage into a nonlinear editor like FCP or
Avid, or you want to be able to read the footage in P2 Viewer or
P2 Log Pro or any other application, you have to run the Organize
P2 function first.
Unfortunately, not everyone does this. Sometimes
people rent the FireStore FS-100, shoot their footage, copy the
FireStore’s contents off, and return the rented FireStore
without ever running the Organize P2 command. And then they end
up in trouble because they can’t use their footage! A potential
solution may be to copy the FS-100 footage files back onto a FireStore
FS-100 and then run the Organize P2 command, but what do you do
if you don’t have access to an FS-100? Are you completely
out of luck?
Maybe not. I’ve gone through and deciphered
the file structure of a FireStore directory before and after using
Organize P2, and I think that with some simple but tedious work
on your part, you can salvage those files and make them fully readable
and usable. It takes some effort and during the process it’s
easy to make mistakes, so you have to be meticulous and do things
exactly the way I outline here, but if you do you should be able
to save your footage.
First things first: you’ll need two directories
from the FireStore FS-100: the “log” directory, and
the directory where your footage is stored. There are many directories
on the FireStore FS-100, being named “0” through “9”
and “log” and then there’ll be one that’s
named with a long string of numbers. In the case of the footage
I’m trying to rescue, the directory was named “20070427-214437-01”.
To decipher that name, the first 8 digits are the date (in this
case, 04/27/2007). I don’t really know what the rest of the
digits stand for; I don’t think it really matters, all that’s
important is that you properly identify that directory as being
the one that contains all your footage. You have to have access
to that directory, and also the “log” directory; with
both of those you have what you need to salvage the footage.
Inside the FS-100 footage directory you’ll
find a lot of MXF files; if you shot DVCPRO-HD you should find five
files for every clip you shot. In my example I shot three separate
clips; in this directory I have 15 files.
IDENTIFYING THE MXF FILES
Like I said before, those 15 files are all components
of the three clips I shot. It breaks down like this: there is one
video file, and four audio files, for each clip. If you examine
the directory structure above you can see that there are three groups
of five files. The base file name for the first group is “20070427-214438”
and the suffixes are “A01.mxf”, “B01.mxf”,
“J01.mxf”, “L01.mxf”, and “R01.mxf”.
Now, if you examine the sizes of the files it’s obvious that
four of the files are the same size, and one of the files is much
bigger; that file (suffix “J01”) is the video file,
and the other four are all audio files.
Also, if you go into the “log” directory,
you’ll find some XML files with the same base name, one per
clip. These files are vital to restoring your footage; you must
have the “log” directory if your salvage operation is
to succeed!
MAKING A NEW DIRECTORY STRUCTURE
The first step in rescuing your footage is to create
a CONTENTS folder and all the appropriate subdirectories, somewhere
on your local hard disk. Make a new folder and name it CONTENTS,
and then within that folder make six new empty folders, named AUDIO,
CLIP, ICON, PROXY, VIDEO, and VOICE.
Once you have that directory structure in place, let’s start
copying the files where they need to go. Go to the FireStore’s
“log” directory, and copy the three “.XML”
files into your new CONTENTS/CLIP folder. Next, go to the FS-100
footage directory (in my example, that’s the “20070427-214437-01”
directory) and copy the video files (the larger MXF files with the
names ending in “J01.mxf”) into your new CONTENTS/VIDEO
folder. Finally, copy the audio files (the smaller MXF files with
the names ending in “A01.mxf”, “B01.mxf”,
“L01.mxf”, and “R01.mxf”) into the CONTENTS/AUDIO
folder.
RENAMING THE FILES
Moving the files was easy; here’s
where it gets a little tricky and where you have to really pay close
attention to what you’re doing. While the FS-100 has made
MXF files, it hasn’t named them using a P2-compatible naming
convention. It started the process, but it didn’t finish it.
You need to rename every one of these files that you’ve just
copied over.
To find each file’s proper name, go into
the CONTENTS/CLIP folder and open one of the XML files. There’s
one XML file for each clip you’ve made, and there’s
one MXF video file for each clip, and there’s four MXF audio
files for each clip. These files all share the same base name; only
the last few characters differ. So in my example above, I have a
file named “20070427-214438J01.xml”. Accordingly, in
my CONTENTS/AUDIO directory I have four MXF files that are named
nearly the same, and in the CONTENTS/VIDEO directory there’s
one MXF file that’s named almost exactly the same.
If you open up the XML file using a text editing
program, you can find the proper base name of all these files. Opening
up the XML file reveals a frightening array of HTML-looking text;
here’s what the top of my 20070427-214438J01.xml file looks
like:
<?xml version="1.0"
encoding="UTF-8" standalone="no" ?>
- <P2Main
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns="urn:schemas-Professional-Plug-in:P2:ClipMetadata:v3.0">
- <ClipContent>
<ClipName>0018MJ</ClipName>
<GlobalClipID>060A2B340101010501010D431300000000152C26022D2A12B7A4EA0200001138</GlobalClipID>
<Duration>121</Duration>
<EditUnit>1001/24000</EditUnit>
- <EssenceList>
- <Video
ValidAudioFlag="true">
<VideoFormat>MXF</VideoFormat>
There’s lots more, but it doesn’t really
matter. All that matters is the value after the “<ClipName>”
field. If you look at this XML file you’ll see that on the
fourth line or so, there’s a field that says <ClipName>,
and then there’s the text “0018MJ”, and then there’s
an ending field that says “</ClipName>”. That
text between the two “ClipName” fields is what the proper
name of our clips should be. That’s the text we need.
Once you identify the proper name for your clips,
now you have to go into your CONTENTS folder and rename all the
associated MXF files. It’s important that you get the names
exactly right. We need to know two names: we need to know the base
filename of the XML file that we looked at, and we need to know
the new name contained within that XML file. In my example, the
Base Name was “20070427-214438J01.xml” and the New Name
is “0018MJ”.
For the XML file, go into the CONTENTS/CLIP directory
and use the <ClipName> text (in this case, “0018MJ”)
as the name of the clip, with a suffix of .XML. So for my sample
clip, I would find the file with a Base Name of “20070427-214438J01.xml”
and rename it with the New Name to become “0018MJ.xml”.
Note that I had to add the suffix “.xml” at the end
of the New Name.
Do the same thing for the video file. Go into the
CONTENTS/VIDEO directory and locate the video MXF that has the same
Base Name (in my case, that’s “20070427-214438J01.mxf”)
and rename it to the New Name, adding a “.mxf” suffix
(so the new filename is “0018MJ.mxf”).
Finally, go into the CONTENTS/AUDIO directory and
prepare to do the same thing, but with a minor twist. In the case
of the AUDIO directory, we have to change the name of each of the
audio MXF files to represent which channel of audio they are. The
audio MXF files already have different suffixes (they’re “L01.mxf”,
“R01.mxf”, “A01.mxf” and “B01.mxf”).
We need to change those filenames to become the New Name plus “00.mxf”,
“01.mxf”, “02.mxf” and “03.mxf”.
Locate the “L01.mxf” file; in my example
it’s CONTENTS/AUDIO/20070427-214438L01.mxf” (note that
the last three characters before the “.” are “L01”).
Rename that file to the New Name, plus “00.mxf”. So
“CONTENTS/AUDIO/20070427-214438L01.mxf” becomes “CONTENTS/AUDIO/0018MJ00.mxf”.
Do the same for each of the audio files, substituting
out the ending three characters (L01, R01, A01 and B01) for the
new ending characters of “00”, “01”, “02”
and “03”.
20070427-214438L01.mxf
becomes 0018MJ00.mxf
20070427-214438R01.mxf becomes 0018MJ01.mxf
20070427-214438A01.mxf becomes 0018MJ02.mxf
20070427-214438B01.mxf becomes 0018MJ03.mxf
Repeat the process for all your video and audio
files. Open each XML file to find the New Name, and then rename
all the associated VIDEO, AUDIO, and CLIP files to have the appropriate
new name.
INVENTING AN ICON FILE
Okay, at this point we have all the files in the
AUDIO, VIDEO, and CLIP directories sorted out. And the PROXY and
VOICE directories are always empty, so that leaves us with only
one directory to worry about: ICON. Unfortunately the FS-100 doesn’t
offer an icon in the raw footage; it creates icons on its own during
the Organize P2 step. So, simply put, you’re not going to
have accurate thumbnails for your rescued footage at this point.
Do you NEED an icon file? Not necessarily. I’ve
found that I can import the footage into P2 Viewer at this point
(without having icons) and it works; in P2 Viewer you may be able
to assign a new icon for each clip by double-clicking the clip,
and then scrubbing the timeline to an appropriate place and clicking
the “change clip icon” button.
I’ve also successfully imported the footage
at this stage into Sony Vegas editing software (using the Raylight
plug-in). And Avid won’t need it; you just need to register
the audio and video files with Avid Xpress Pro HD, it doesn’t
even use the ICON file.
So you might be done at this point, with fully
rescued footage. But if your program won’t function without
seeing a valid thumbnail, you can “fake it” by just
pulling in a thumbnail from any existing P2 footage you may have,
and changing the name to each clip’s New Name plus a “.BMP”
extension. In my example I’d need to go into the CONTENTS/ICON
directory and create an 80 x 60 bitmap image and save it out as
0018MJ.BMP. Now, that icon won’t accurately represent my clip,
but if your editing program is refusing to import footage unless
it sees a valid icon file, at least you’ll have one!
Hopefully with all these steps you’ll
be able to salvage your FireStore footage if you forgot to execute
the “Organize P2” command. It’s a lot of work,
and obviously you’ll be much more likely to remember to “Organize
P2” next time, but in case you get stuck behind the 8-ball
and need to salvage some footage, now you know how to.
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