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#1 |
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Junior Member
Join Date: Jan 2007
Posts: 2
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Hey for my university project i'm to create some wearable techonology that is also futuristic. Well anyways the item i'm creating is a visual bracelet/watch where you can do practically anything (Time, Phone, Email, MP3/Video Player)
I've created the model and got the textures, the back of my model is fine, but for the front layer of my texture, something has gone wrong somewhere. I had problems with my old layer at first, but i managed to trace down the hypershade texture and delete that and that was sorted - but when adding my new texture onto it, it appears in all four camera views, and even when I render three of the angles it appears, but when I render the perspective view, its just the standard grey colour that was added before, doesn't seem to recognise the texture/material in the render for persp view. I'm just wondering if anyone knows the possible problem here? I can upload images of the problem if it helps, or upload the .mb file if needed - but i've been stuck on it for days and can't get my texture to appear in the render for the persp view - all the others are fine! Hopefully one of you here can help, Thanks Mike |
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#2 |
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Senior Member
Join Date: Oct 2006
Location: Detroit, MI USA
Posts: 114
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Try posting at 3DBuzz.com Maya is their specialty.
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#3 |
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Senior Member
Join Date: Feb 2005
Location: Florida
Posts: 2,000
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Try deleting the history.
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#4 |
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Junior Member
Join Date: Jan 2007
Posts: 2
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thanks for the replies - I deleted the history before but it didnt solve the problem - i'll try at 3dbuzz too, thanks guys
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