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| 3D for video of course :) |
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#1 |
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Senior Member
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Ive used lightwave now for 5 years starting from LW5.5, does anyone else want to share the love
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#2 |
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4xy(x-3)(x^2+3x+9)
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OK, eureka, I understand that you like you 3d application. In that respect thats not a bad thing, in fact thats a good thing. Being confident in an application means that your work will probably be better.
Now, if however you start to think that your application is better than another application, thats when things start to go bannana shaped, its whats starts numerous (endless) threads and flame wars along the lines of "My App X is better than your app Z" In the end no one actually gets anything out of it other than the usual ego bashing and "e-dick" comparisons ![]() Anyway to cut a long story short: [1] Its good to be confident about your 3d app, its good to comment that you enjoy using that applications [2] Its Bad, to suggest that your package is better than another, because the reality is, most applications offer similar functions / and or are just another tool with a different approach. Astists make art not the tools, though using the right one(s) can help alot. Anhar P.S I'm not having a dig at your, its just your Thread Title is some what highly suggestive! Peace out, also please post some of your work, I would enjoy looking at them
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#3 |
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After FX Guru
Join Date: Nov 2003
Location: Tulsa, USA
Posts: 3,512
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How about we just argue about "my work and end product is better than yours".
The tools are just that: tools. There are about a million ways to do the same thing in 3D apps, it just boils down to personal preference on most of it. ...but that said, I started with Lightwave then kicked it for Maya, which i've now kicked for C4D.
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www.kylestauffer.com |
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#4 |
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Senior Member
Join Date: Oct 2006
Location: Detroit, MI USA
Posts: 114
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I agree with Kai. I have found that for non-organic modeling I prefer to use 3DS Max and for organics I like to use Maya. I have also had to use XSI. Tools are tools. It's all how you use them. Being able to move from program to program opens a lot more job possibilities.
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#5 |
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Artful Dodger
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Started working with Lightwave back when it was just an extension of the Video Toaster...now working with LW V9, having failed to develop much interest in 3DS Max (tried it out years and years ago and was overwhelmingly unimpressed) and have only grudgingly learned to use Maya, which I think is fantastic software that is also fantastically over-ballyhooed...
It's for-sure and true that tools are just tools, and it's always the operator who makes the difference, between packages of roughly equivalent utility. I think the one place where you *can* make comparisons, is on price/performance. Strictly and solely in my opinion, using both, I think that Lightwave blows Maya away in terms of what-you-can-do-with-it versus what-you-pay-for-it. And, I'm with retaf99 - Lightwave is what I bring up for any kind of mechanical, architectural or technical-type 3D work, while Maya has an edge in utility for organics. Heard great and wonderful things about Cinema4D for a long time, now, but have not yet tried it out.
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. The key to success is being too dumb to know when to quit. Happiness is a by-product of function, purpose, and conflict: those who seek happiness for itself seek victory without war. Motion Picture & Television Art Directors' Guild :: IATSE Local 800 :: Academy of Television Arts & Sciences Who would want to go and smell the most unholy, awful, overwhelming rotted-meat smell that nature was capable of producing? Fortunately for my worldview, the answer is: everyone. - Barry Green Last edited by Sad Max; 11-21-2006 at 02:04 PM. |
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#6 | |
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Administrator
Join Date: Aug 2006
Location: USA
Posts: 10,258
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Quote:
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#7 | |
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Adobe Demigod
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I've read the C4D switch more times than I can count. What does it bring to the table that you like most kai? I'm still a lightwaver, and release 9 was supposed to bring about some much needed changes we users have been complaining about for the last 2 main revisions. Basically, now it is only 3-4 years behind the rest. Still love it though, easiest modler out there (and I'm not counting Modo, since it is basically lightwave modler, but built properly).
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"One. . . Two. . . FIVE!" "Thre Sir" "THREE!" It aint the colors man, it's the LUMINOSITY. |
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#8 |
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Senior Member
Join Date: Dec 2005
Location: Santa Monica/Key West
Posts: 606
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They all suck.
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"Look, I hate Los Angeles, like everybody else.. but I have to work here because in any other part of the country I'm unemployable..." - Matt, Studio 60. |
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#9 |
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Senior Member
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Hey guys
I was trying to make conversation..so pls dont take it to heart, As was quoted " for price and performance". Your right wre else can u get a 3D package thats so easy to use. Why isnt there more support for Lightwave ie: Shake. I was hoping to see more happen in LW9 also. |
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#10 | |
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4xy(x-3)(x^2+3x+9)
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Quote:
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