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Old 09-28-2006, 05:59 PM   #1
egproductions
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Default What Software Should I learn?

I want to start learning 3d animation but am having a little trouble deciding between maya or 3d studio max. which one is better to learn and whihc one is more widley used for video animation. In specific I want to create an intro for my company that looks much like this still image below (really bad scan sorry)

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Old 09-29-2006, 08:29 AM   #2
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You can use any Package really, this is something I did in Max, needs some tweaking but you get the Idea:

Egg Logo:



And In Case you wondering what the wireframe looks like:

WireFrame:




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Old 09-29-2006, 09:09 AM   #3
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thats very sexy. I would normally ask someone to do this for me but I think its time i learn to do it for myslef. What is more commonly used in the industry. What is max better at doing than maya lets say.
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Old 09-29-2006, 12:17 PM   #4
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Either app can do the job you want.
Try the demos out. Which ever one "feels" better/easier/more comfortable to you is probably the best place to start.
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Old 09-29-2006, 12:48 PM   #5
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I have heard the Maya is more film industry related while 3ds Max is more video game related. I am planning on playing around with Maya at some point, but another alternative is Cinema 4d. I've heard lots of good stuff about it.
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Old 09-29-2006, 05:13 PM   #6
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Man, they are just tools, it does'nt matter thats the truth really, whatever your comfortable with, and the film industry does not use any one app exlusively, what happens is that they use a bit of this a bit of that and some in house stuff as well.

Anyway come join the fun/madness welcome to a world of 3 dimensional pain

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Old 09-29-2006, 06:04 PM   #7
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Quote:
Originally Posted by Cryogenic Filmworks
I have heard the Maya is more film industry related while 3ds Max is more video game related. I am planning on playing around with Maya at some point, but another alternative is Cinema 4d. I've heard lots of good stuff about it.

Cinema 4d is great, as is Lightwave. I would say both are some of the easier 3d apps to learn on.
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Old 09-30-2006, 09:50 PM   #8
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I think I am going to choose maya from what I have seen from tuturiol results is that maya has some of the more realistic renderings whihc is what I am more interested in generally. Thanks for al your help.
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Old 09-30-2006, 10:24 PM   #9
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Neither, Maya is great but useless if you don't have a gigantic render farm, and as far as I am concerned 3ds max is crap, which is probably why autodesk felt they had to buy Maya. Go cinema 4d, best 3d pkg for the money, great modeler and very photorealistic.
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Old 10-01-2006, 06:48 AM   #10
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Oh dear this is going to turn into another, my X is better than your X, its not the case as I've already said almost all modern 3d apps are just as capable as each other, how good each one is depends on the user now in terms of features, I think Maya is tops with Max a close behind (infact they say Maya is just Max with all the plugins)

C4D from what I hear has a simple learning curve (i.e. its a simple app to pick up) where as some dislike Max due to the harder learning curve (and would probably hate Maya which is even harder).

Anyway pick your tools and get good at it, then when you feel you have "outgrown" you tool move on to another..

Anhar
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