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| 3D for video of course :) |
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#1 |
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Senior Member
Join Date: Jul 2005
Posts: 1,333
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I want to start learning 3d animation but am having a little trouble deciding between maya or 3d studio max. which one is better to learn and whihc one is more widley used for video animation. In specific I want to create an intro for my company that looks much like this still image below (really bad scan sorry)
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#2 |
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4xy(x-3)(x^2+3x+9)
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You can use any Package really, this is something I did in Max, needs some tweaking but you get the Idea:
Egg Logo: ![]() And In Case you wondering what the wireframe looks like: WireFrame: ![]() Anhar |
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#3 |
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Senior Member
Join Date: Jul 2005
Posts: 1,333
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thats very sexy. I would normally ask someone to do this for me but I think its time i learn to do it for myslef. What is more commonly used in the industry. What is max better at doing than maya lets say.
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#5 |
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Senior Member
Join Date: Aug 2005
Location: D/FW Metroplex
Posts: 1,615
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I have heard the Maya is more film industry related while 3ds Max is more video game related. I am planning on playing around with Maya at some point, but another alternative is Cinema 4d. I've heard lots of good stuff about it.
__________________
When you have to shoot, shoot, don't talk. (Tuco-The Good, the Bad and the Ugly) IMDb Green Eyed Monster |
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#6 |
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4xy(x-3)(x^2+3x+9)
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Man, they are just tools, it does'nt matter thats the truth really, whatever your comfortable with, and the film industry does not use any one app exlusively, what happens is that they use a bit of this a bit of that and some in house stuff as well.
Anyway come join the fun/madness welcome to a world of 3 dimensional pain ![]() Anhar |
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#7 | |
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Senior Member
Join Date: Apr 2005
Location: Alexandria, VA USA
Posts: 2,933
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Quote:
Cinema 4d is great, as is Lightwave. I would say both are some of the easier 3d apps to learn on. |
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#8 |
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Senior Member
Join Date: Jul 2005
Posts: 1,333
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I think I am going to choose maya from what I have seen from tuturiol results is that maya has some of the more realistic renderings whihc is what I am more interested in generally. Thanks for al your help.
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#9 |
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Senior Member
Join Date: Jul 2006
Location: Los Angeles
Posts: 693
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Neither, Maya is great but useless if you don't have a gigantic render farm, and as far as I am concerned 3ds max is crap, which is probably why autodesk felt they had to buy Maya. Go cinema 4d, best 3d pkg for the money, great modeler and very photorealistic.
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#10 |
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4xy(x-3)(x^2+3x+9)
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Oh dear this is going to turn into another, my X is better than your X, its not the case as I've already said almost all modern 3d apps are just as capable as each other, how good each one is depends on the user now in terms of features, I think Maya is tops with Max a close behind (infact they say Maya is just Max with all the plugins)
C4D from what I hear has a simple learning curve (i.e. its a simple app to pick up) where as some dislike Max due to the harder learning curve (and would probably hate Maya which is even harder). Anyway pick your tools and get good at it, then when you feel you have "outgrown" you tool move on to another.. Anhar |
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