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#1 |
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Senior Member
Join Date: Oct 2004
Location: Hickory, NC
Posts: 175
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Anyone know if it's possible to import 3d objects from Blender to Shake?
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#2 | |
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Senior Member
Join Date: Jan 2004
Location: Spokane, Washington, USA
Posts: 145
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Quote:
[Edit: Oops. Yes, blender can export rendered layers to be composited in Shake.]
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Time is what keeps things from happening all at once. Last edited by Everdene; 09-28-2006 at 09:04 AM. |
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#3 |
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Member
Join Date: Feb 2006
Posts: 50
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Eh?
Shake doesn't import 3D objects. Though you should easily be able to have Blender render a series of multipass renders in any number of image or video formats that Shake can import and composit. |
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#4 |
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Senior Member
Join Date: Oct 2004
Location: Hickory, NC
Posts: 175
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Could you explain that a little bit more; I seem to be confused about the function of Shake. I thought that Shake was meant to manipulate 3d objects created in other programs and composite those objects into video footage.
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#5 |
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Member
Join Date: Feb 2006
Posts: 50
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Shake composits 2D images and videos. It can do so in 3D space, like setting up photos on a long table for example, but it does not import 3D geometry and textures like Blender, Maya, XSI, etc.
Generally, the 3D app, like blender, will be setup to render multiple passes of 2D video frames for a given scene. Color, shadow, reflection, occlusion, depth .... the list goes on and on and often multiplies if the affects of individual lights (specular hits, shadows, etc.) are rendered to their own passes. Shake then imports all these various renders and allows them to be blended with renders or plates from other sources into a completed, integrated shot. If you comp the scene together and the shadow passes look too dark, for example, you can adjust them in shake without having to re-render from 3D. Hope this helps. |
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#6 |
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4xy(x-3)(x^2+3x+9)
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Hey Nick I've read your impressive signature:
Matchmoving, Compositing, Digital Matte, CGI, Programming & Project Management, (everything I love doing, except the Management) Now just don't tell me your an Engineer too! Anhar |
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#7 |
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Member
Join Date: Feb 2006
Posts: 50
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Heh heh .. Thanks.
Just trying to keep busy. ![]() Define "Engineer" ;) I minored in engineering in college and have been tied to "software engineering" for most of my career. Nah .... you're safe. Traditional engineering (Electrical, Civil, Material, Chemical, Mechanical, etc.) is pretty well outside my personal scope. ![]() Thanks again. |
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#8 |
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4xy(x-3)(x^2+3x+9)
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@ jhvid, what was it exactly that you have attempted to do?
as a side note: cool, not to jack this thread but what apps do you use, for me I use: 3d app: Max 7 Matchmove : Syntheyes, and Vodoo (tried Icraus now PFTrack I think) Comp : AE 6 now switched over to Combustion D Matt : Photoshop, and MS paint (yea you heard right!) Prog: Fortran, Python, basic, Dark Basic, Visual Basic, AND Z80 Machine Code (no language, just direct binary pluged in , dabled with C++ a bit thoughAnhar |
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#9 |
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Senior Member
Join Date: Dec 2005
Location: Santa Monica/Key West
Posts: 606
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Nick, got any samples of your work online? The guys I work with are always
looking for vfx generalists.
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"Look, I hate Los Angeles, like everybody else.. but I have to work here because in any other part of the country I'm unemployable..." - Matt, Studio 60. |
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#10 |
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Senior Member
Join Date: Oct 2004
Location: Hickory, NC
Posts: 175
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thanks Nick that's a huge help; I think I'm beginning to understand, maybe
I was just asking to try to get a general understanding of what Shake does exactly.
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