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#1 |
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Senior Member
Join Date: Feb 2005
Location: "SiliconValley", CA, USA
Posts: 656
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OK, we know YouTube sucks, but this video from Siggraph 06 rocks. Check out the wine glass part in the middle. Free software can be wonderful.
http://www.youtube.com/watch?v=mclzX...related&search= This fluid test is also very impressive: http://www.youtube.com/watch?v=y_QQu...related&search= It just goes to show that the artist is the key, not the app (with minor exceptions).
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#2 |
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Senior Member
Join Date: Dec 2005
Location: Santa Monica/Key West
Posts: 606
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Hehe... it was like watching a demo from like 1995!
Free is cool though and its great to have other options, especially open source
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"Look, I hate Los Angeles, like everybody else.. but I have to work here because in any other part of the country I'm unemployable..." - Matt, Studio 60. |
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#3 |
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4xy(x-3)(x^2+3x+9)
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That fluid test is not that great, sorry take a look at this also done in Blender:
http://www.youtube.com/watch?v=-AiLyQWXjIg It took 48 hours to calculate and about 10,000,000 traiangles !!!!! |
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#4 | |
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Senior Member
Join Date: Jan 2004
Location: Spokane, Washington, USA
Posts: 145
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Quote:
In other words, I don't like the demo reel for this year either. But Blender is great and moving forward quickly. You could say it's a few years behind on some things (although not 1995), but it's pretty cutting edge in other areas. Besides, even though this year's Siggraph reel may not have been that great, Blender's presence at Siggraph, with the recent Elephant's Dream and an awesome group of people running the booth, was excellent.
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#5 |
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Moderator
Join Date: Oct 2003
Posts: 7,155
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Oof. Ten minutes long. That's one epic reel. Not bad for free, but nothing on the reel had any photorealism. It was very cartoony.
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#6 | |
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Senior Member
Join Date: Jan 2004
Location: Spokane, Washington, USA
Posts: 145
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Quote:
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#7 |
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Moderator
Join Date: Oct 2003
Posts: 7,155
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Hey Everdene, got any links to more photorealistic Blender work?
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#8 | |
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Senior Member
Join Date: Jan 2004
Location: Spokane, Washington, USA
Posts: 145
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Quote:
http://www.blender.org/cms/Images.151.0.html There's a Blender artist who usually works towards photorealism and posts over on cgsociety.org. It's great stuff. Like I said, too bad they didn't include any of this in this year's Siggraph demo reel: http://enricocerica.cgsociety.org/gallery/
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Time is what keeps things from happening all at once. |
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#9 |
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Senior Member
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That last link there showed me the first actually photorealistic Blender work I've ever seen. I think Blender is great because it's open source and stuff, but I don't like the interface at all, and I don't think it's as powerful as 3DSMax and the other big boys. Couldn't they just make a 3DSMax interface for Blender?
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#10 |
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Senior Member
Join Date: Feb 2005
Location: "SiliconValley", CA, USA
Posts: 656
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Well, when I said nice, I meant that it was nicer than I thought Blender was capable of performing. I'll have to check out Elephant's Dream.
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