Go Back   DVXuser.com -- The online community for filmmaking > Post Production > 3D

3D for video of course :)

Reply
 
Bookmark and Share Thread Tools Search this Thread Display Modes
Old 07-11-2006, 06:35 AM   #1
Anhar Miah
4xy(x-3)(x^2+3x+9)
 
Anhar Miah's Avatar
 
Join Date: Mar 2005
Location: United Kingdom
Posts: 2,791
Blog Entries: 6
Send a message via Skype™ to Anhar Miah
Default Been Messsing About...

So I was bored, and depressed watching some stunning 3d work on another CG forum , so I decided to crack my nuckles and do some modelling!

Nothing speacial just basic stuff with DOF and ligting:

A La Screwdriver:





A La Spikey thing:




Thats about it for now.

Anhar
__________________

Rabbi Zidni 'Ilma {20:114} Blog: my website (beta version)
Anhar Miah is offline   Reply With Quote
Old 07-11-2006, 01:15 PM   #2
surf
Senior Member
 
surf's Avatar
 
Join Date: May 2005
Location: Hungary
Posts: 1,604
Default

I had the same problem with the DOF... it is not clear enough.
__________________
surf
http://www.smart.atw.hu
surf is offline   Reply With Quote
Old 07-11-2006, 03:48 PM   #3
Matt Grunau
Adobe Demigod
 
Matt Grunau's Avatar
 
Join Date: Jun 2005
Location: Clarksburg, West "By God" Virginia
Posts: 2,841
Send a message via ICQ to Matt Grunau Send a message via AIM to Matt Grunau Send a message via MSN to Matt Grunau Send a message via Skype™ to Matt Grunau
Default

Anhar, is that noise the result of .jpg compression or are those artifacts from radiosity?
__________________
"One. . . Two. . . FIVE!"
"Thre Sir"
"THREE!"


It aint the colors man, it's the LUMINOSITY.
Matt Grunau is offline   Reply With Quote
Old 07-11-2006, 04:22 PM   #4
Larry Rutledge
Fest Master
 
Larry Rutledge's Avatar
 
Join Date: Aug 2004
Location: Winters, CA, USA
Posts: 5,301
Default

Quote:
Originally Posted by Rapier_100a
Anhar, is that noise the result of...
What are you talking about, I don't hear anything


Cool pics Anhar...definitely far beyond my capabilities so I'm impressed
Larry Rutledge is offline   Reply With Quote
Old 07-11-2006, 04:43 PM   #5
Anhar Miah
4xy(x-3)(x^2+3x+9)
 
Anhar Miah's Avatar
 
Join Date: Mar 2005
Location: United Kingdom
Posts: 2,791
Blog Entries: 6
Send a message via Skype™ to Anhar Miah
Default

Quote:
Originally Posted by Rapier_100a
Anhar, is that noise the result of .jpg compression or are those artifacts from radiosity?

Probably a bit of both, I'm just getting use to the Vray GI system, if I push the values too high my computer just hangs after a while, soo I have to use lower settings, damn I need $2000 bucks so I can built a workstation, because this computer is craaaaaap!

Anyways I'm off to model some other stuff, its like you have to visualise the object before hand.

I really wanna learn spline modelling ( I wonder if a graphics tablet is any good?)

Cheers for the nice comments man, I really appreciate it.
__________________

Rabbi Zidni 'Ilma {20:114} Blog: my website (beta version)
Anhar Miah is offline   Reply With Quote
Old 07-11-2006, 05:02 PM   #6
Matt Grunau
Adobe Demigod
 
Matt Grunau's Avatar
 
Join Date: Jun 2005
Location: Clarksburg, West "By God" Virginia
Posts: 2,841
Send a message via ICQ to Matt Grunau Send a message via AIM to Matt Grunau Send a message via MSN to Matt Grunau Send a message via Skype™ to Matt Grunau
Default

What software are you using? Most apps have fake radiosity scenes where there are 72 (or so) spotlights around your object, and you get a nice radiosity look, without the horrific render hit. I would suggest starting off with a simple 3 light setup. That will be plenty for tests and displays.

I have Lightwaves fake radiosity scene if you want it.

Spline modeling is definately the way to go for certain non-organics. Some would argue you can do facial modeling with splines, but I usually don't see the point (forgive the pun).

Great work so far.
__________________
"One. . . Two. . . FIVE!"
"Thre Sir"
"THREE!"


It aint the colors man, it's the LUMINOSITY.
Matt Grunau is offline   Reply With Quote
Old 07-12-2006, 05:47 AM   #7
Anhar Miah
4xy(x-3)(x^2+3x+9)
 
Anhar Miah's Avatar
 
Join Date: Mar 2005
Location: United Kingdom
Posts: 2,791
Blog Entries: 6
Send a message via Skype™ to Anhar Miah
Default

Yea I should have said before, I'm a Max user

I've heard great stuff about Lightwave and Maya, one day I dream of shifting over to Maya hehe :>

Yea I like Poly and box modelling, the reason I wanna do spline is because I've seen how little work (well relatively) you need to get such great result, you are right though, its only good on objects that have smooth lines, as opposed to a face or animal say.

I'm gonna start on some face stuff (poly modelling) but all the UV mapping stuff is scary.

Ok, now the eternal question, what computer specs to you have (or wish you had)?

What I would like to build (reasonably price range)

AMD 64 X2 (Dual Core) 4800+
2GB RAM DDR2
GeForce 7900GT ??
2 X SATA 80GB HDD
19" CRT (Good 'ol CRT ;)
Wacom Graphics Tablet ?? Hmm... :/

whaddaya think?
__________________

Rabbi Zidni 'Ilma {20:114} Blog: my website (beta version)
Anhar Miah is offline   Reply With Quote
Old 07-12-2006, 08:16 AM   #8
Matt Grunau
Adobe Demigod
 
Matt Grunau's Avatar
 
Join Date: Jun 2005
Location: Clarksburg, West "By God" Virginia
Posts: 2,841
Send a message via ICQ to Matt Grunau Send a message via AIM to Matt Grunau Send a message via MSN to Matt Grunau Send a message via Skype™ to Matt Grunau
Default

mine are fairly modest:

P4 3.0
2 gigs ddr
1 80 gig 7,200 WD
1 160 gig 7,200 WD
Nvidia Geforce 5600
19" Dell Flatscreen

AMD 3500+
2 gigd ddr
2X250 gig Segates in Raid
Nvidia 6800 Ultra
2X 19" Dell Ultrasharp Flatscreens

This:

http://www.nvidia.com/page/gelato.html

Is a link to a free Nvidia rendering engine that utilizes the video card's power to assist in rendeing. Only for Maya at the moment, but there is going to be a Max implementation soon. Might be worth a look.

Unless you are a serious gamer, I would not go the route of the GeForce 7900GT. I would instead look at some of the Quadro series cards from Nvidia. THey are workstation cards and are designed specifically for 3D and video use. They are meant to assist and have profiles which are built in for specific applications. Max is one of them. They are a little pricy, but worth it. My next system will have a Quadro in it.

I would also suggets dual monitors. You can't believe how handy the extra real estate is until you get used to them. I love dells Ultrasharps, and their prices are dropping.

A graphics tablet while taking time and being a little pain in the rear to get used to can be benificial. Especially for Photoshop and the like. If you can pick one up and it doesn't hold you back from a better video card or faster processor, it could be a good investment.
__________________
"One. . . Two. . . FIVE!"
"Thre Sir"
"THREE!"


It aint the colors man, it's the LUMINOSITY.
Matt Grunau is offline   Reply With Quote
Old 07-12-2006, 11:01 AM   #9
surf
Senior Member
 
surf's Avatar
 
Join Date: May 2005
Location: Hungary
Posts: 1,604
Default

I think I solved the DOF problem by changing the rendering system.
__________________
surf
http://www.smart.atw.hu
surf is offline   Reply With Quote
Old 07-12-2006, 11:37 AM   #10
Daniel Skubal
Senior Member
 
Daniel Skubal's Avatar
 
Join Date: Mar 2005
Location: W. Lafayette, IN
Posts: 2,216
Send a message via AIM to Daniel Skubal Send a message via MSN to Daniel Skubal
Default

I have the same problem with grain when I render my stuff. It gives it a cool look but it doesn't look as crisp as I'd want it. Looking good though Anhar.
__________________
The DVXuser formerly known as dj200423.



Daniel Skubal is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 09:29 AM.


All Material Copyright 2009. DVXuser and Landmine Media