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#1 |
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Senior Member
Join Date: Dec 2005
Location: Jacksonville, FL
Posts: 2,296
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Does anyone know how to make a poly in Maya unrenderable, yet still able to animate and parent stuff to it?
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#2 |
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Member
Join Date: Mar 2006
Location: outside DC
Posts: 33
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just one single polygon or one polygonal object?
if it's the former, i'm not sure... if it's the latter, there should be a setting in the render stats section of the attribute editor... try turning off "primary visibility" (and probably all other of the check boxes too, unless you want to see it magically in reflections and have it cast shadows) hope that helps |
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#3 |
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Senior Member
Join Date: Dec 2005
Location: Jacksonville, FL
Posts: 2,296
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I'm actually using it as a control for a soft body simulation for a particle effect. I parented a cube to 4 cylinders and the cube controls their animation. It's from a tut, but it doesn't say how to disable the cube from rendering.
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#4 |
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I shoot Pirates.
Join Date: May 2004
Location: Los Angeles
Posts: 2,570
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there should be a render primary check box like oneinfiiteloop says...
a ghetto way is to scale it down to zero...or drag all its points way the heck off frame... |
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#5 |
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Senior Member
Join Date: Nov 2003
Location: Kelowna, BC
Posts: 1,609
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Turn it off in Layers?
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#6 |
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Member
Join Date: Mar 2006
Location: outside DC
Posts: 33
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yeah- primary visibility (and probably all the others) should work then. let us know if it doesn't.
hah, i love the ghetto method though. that may be more fun and could produce interesting results.. ;) re: layers- yeah could just add it to its own layer and make that layer not render... |
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#7 |
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Senior Member
Join Date: May 2005
Location: Hungary
Posts: 1,604
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just turn off visibility
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#8 | |
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Senior Member
Join Date: Dec 2005
Location: Jacksonville, FL
Posts: 2,296
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Quote:
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#9 |
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Member
Join Date: Mar 2006
Location: outside DC
Posts: 33
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yeah.. i forget what they all stand for (check the help files i'd say), and don't have maya in front of me at work. but if i recall, you would basically make 2 layers. one for anything you want to see, and one for anything you don't want to see. set the one to 'R' (again, i believe...) that you do want to see, and the other one should be... blank? i forget.
hah, sorry to be so vague. |
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