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#1 |
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Two-Hip Shakur
Join Date: Jul 2003
Location: On the edge
Posts: 6,005
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I started building a TREO650 for a presentation. I got the front part done almost but I having trouble curving the sides to make the bottom and keep 4 point polygons. Any suggestions?
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#2 |
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Seņor Schmarty Pants
Join Date: Feb 2006
Location: Queens, NY
Posts: 903
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Hey Aram,
I don't know enough to help you. But when I was working on modeling I posted in the WIP section of www.CGtalk.com and they were really good. They might not answer (they aren't particularly newbie friendly) but if they do they will know how to help. Alex |
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#3 |
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Adobe Demigod
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Aram, it always helps to post a wirferame shade version of the model, so we can see the pollys you are talking about. Try this: select all the polys you want to change and Soomth shif them. Dont move them with the Smooth Shift too, or use it to change their dimensions, Shift-F and mouse click once. then use the Size, Stretch, ot Move tools to change it (with them still selected). Email me the object if you are curious, and I'll show you.
That's a very good looking remote though.
__________________
"One. . . Two. . . FIVE!" "Thre Sir" "THREE!" It aint the colors man, it's the LUMINOSITY. |
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#4 |
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I shoot Pirates.
Join Date: May 2004
Location: Los Angeles
Posts: 2,573
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treo 650 is a phone...
![]() looks like you are missing the chrome area around the screen and menu buttons...but maybe not if you are just going to do it with a texture....not sure how close you are getting to it in your presentation. personaly i try to keep as many things with quads as i can, but i will totaly make 3 point polys if i need to...no biggie. |
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