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    #11
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    Adding shadows that just go straight through is easy, and the two above options explain that. Just keep it soft and fairly transparent to avoid people looking too close. Feel free to test it, but there's a good chance you'll get better results from not adding anything. No effects are often better than effects that don't work.


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    #12
    Senior Member Boncrek's Avatar
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    Quote Originally Posted by Cassius View Post
    Adding shadows that just go straight through is easy, and the two above options explain that. Just keep it soft and fairly transparent to avoid people looking too close. Feel free to test it, but there's a good chance you'll get better results from not adding anything. No effects are often better than effects that don't work.

    I agree.
    Doing something properly should be first and foremost since that is all the audience is going to see.
    They don't care how difficult/easy/hours of time it took to do, everybody is a critic.
    That is why others in thread have urged you to even re-shoot the scene if possible, to attain that higher quality.


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    #13
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    Thanks for the tips. I'm gonna give After Effects a shot, though I've actually been getting some descent results in FCP, messing with composite modes and such. I'm gonna go out and shoot up at the trees to get some patterns to play with.


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    #14
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    Why not just make a few abstract mask patterns - then you can move/animate/effect (etc) any way you want. You could layer them and warp a few around (distort) to give the feeling that they're body contoured.


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    #15
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    Yeah, I'll probably try that fist.


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