I'm a little late so I won't point out everything that's been touched on. I did like the way this ended. Really nicely done for a first film, I'm impressed. I bet you learned a lot on this one and it was a tough Fest to jump into.
Again, I liked the idea behind the story. Especially the oacis cemetery. Very cool.
MAH
Thread: OASIS - An I.A.N. Production
Results 71 to 78 of 78
-
07-23-2010 06:33 AM
-
Senior Member
- Join Date
- Jan 2010
- Location
- Vancouver, BC
- Posts
- 477
07-23-2010 02:23 PM
Richard - thank you, I hope to be hitting closer to your level of execution next time I do this.
Dre - Yeah, I crossed the line a few times. It's funny, I had read that rule so many times and thought it was so ingrained in my head it wouldn't be a problem. Turns out it's a lot easier to do than I thought. I was able to salvage most of it through flipping, but there's one I couldn't change, and it stands out pretty clear.
The audio was all ADR for two reasons. One, the location audio was pretty bad with all kinds of extraneous noises, and two - I lost all the original audio
MAH - thanks for your comments. You're right, I learned a lot. Mainly by screwing things up, but we got a couple things right too. I'm glad you liked the idea.
-
Senior Member
- Join Date
- Oct 2009
- Posts
- 1,571
07-23-2010 02:47 PM
Wel the ADR was not bad then
.gif)
-1.gif)
But when I look at it again (being more awake etc), I indeed have some "ADR feelings". Or that I know are not easy to boom. Or sound to "clean" to be boomed.
But just minor... I think you have done it well.
Then about left right ... I think you made it a little to hard left (or righ).
-
07-23-2010 02:55 PM
-
07-23-2010 04:19 PM
Wow, so I'm seeing that this is your first film and I have to hand it to you....all things considered you did pretty good. I'm not going to repeat what's already been said but I just wanted to tell you that you had an interesting concept here and give you kudos for making it into a film. Congrats!
-
-
07-27-2010 01:32 PM
Hey guys, I'm sure by now you've heard a lot of the same reviews, but I'm not reading the reviews first, just tell you what affected me most.
First off, you had a pretty good story and it played out well. Your actors were decent and they put their best foot forward. Good editing all around.
But the Locations absolutely killed you. It's the one thing that constantly took me out of the film and had me shaking my head wonderign why you simply didn;t frame it better... or better yet, drive a few miles out of town to a deserted area where it's dry, and shoot there. Instead we have a story that's trying to present itself as a place where water is so scarce unrine comes at a premium price. Without that "reality" imposed, what we have is a bizarre film where the actions don;t make any sense especially given the surroundings. I won't beat you up on this point, and I can see it's your first time (took a peek up above), so it's good you came out and created something. Next time, choose locations more carefully or have a backup script that IS written for the locations you do have access to.
Rodney Smith - Flyin' Monkey Films
Writer/Director/Cinematographer
Website | IMDB Link | Web Series
HVX200, Brevis35+Flip, Glidecam V-8
-
Senior Member
- Join Date
- Jan 2010
- Location
- Vancouver, BC
- Posts
- 477
07-29-2010 09:28 AM
Thanks for the feedback guys.
Rodney, you won't get any arguments for me. All the places I scouted, inluding some a fair ways from town, had background issues. I figured if I'm going to have background problems, I might as well have them close to town.
My intention was to frame around it as best as possible, and was willing to put in a certain amount of wire removal and roto if necessary to clean things up. But as you can see in the heat of the day, I royally bunged that up. Sucks, but the lesson has been learned. Next time we'll get it.







