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    #71
    Still "Senior Member" Gord.T's Avatar
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    I've backed up momentarily from the Toon head to first understand the proportions of a childs head versus an adult head.
    This link helps explain it...https://www.mybluprint.com/article/c...ng-proportions

    Before jumping into zbrush I'm using Photoshop(liquify tool) to test the theory first.
    I'm using the Daz Genesis 8 male default figure and a baby head photo I found online for reference.



    A drawing from above link overlayed on the G8M and baby heads.



    Reposition nose, mouth and chin vertically...



    ...then horizontally as the article suggests for child proportions.



    Angle the nose and chin as mentioned.



    It does look youthful without further adjusting like the ears,head and frontal view proportions.

    On to the next step then.
    Baby steps folks.
    "Remember To Dip the Right End of the Cigar in your $250.00 dollar glass of Brandy." -Doc Bernard.


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    #72
    Still "Senior Member" Gord.T's Avatar
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    I uploaded a demo of how I save FaceGen Artist morphs to Daz. Something different to do today for a break.
    Maybe it'll be of use to someone (and I forget how I did stuff sometimes too so there's that also...)
    No audio. Text overlays only.

    As I explain in to intro:
    "If you want to use Facegen Artist characters with Daz that you've created with FGAP you can ignore this method I'm showing and just export as you normally would.
    This method allows me to use FaceGen Artist Pro morphs within Daz with Daz Genesis faces other than a FaceGen generated face
    and optionally, by it's nature, can also include the face.
    It's basically for special cases that I use sometimes."

    links:
    Exporting Fgap morphs to Daz intro
    https://vimeo.com/404252533

    Exporting Fgap morphs to Daz part 1 of 2
    https://vimeo.com/404252567

    Exporting Fgap morphs to Daz part 2 of 2
    https://vimeo.com/404252916

    --------------------------------------
    Unrelated: Just a mention.
    The blue cartoon icon/avatar of myself that I've been using for awhile was done by a guy named
    Marcus Sakoda during an online giveaway once. He drew me in a couple of minutes as a freebee.
    While some of his work looks like 3D it's all drawn/painted using various paint programs.
    I was just looking at his page again and thought "I sure am getting alot of use out of the one he did of me.

    http://www.marcussakoda.com/contact

    ------------------------------------
    Last edited by Gord.T; 04-05-2020 at 05:06 AM.
    "Remember To Dip the Right End of the Cigar in your $250.00 dollar glass of Brandy." -Doc Bernard.


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    #73
    Still "Senior Member" Gord.T's Avatar
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    Just chattin' with Mark Johnson. Great to hear from him again. And yep, he's still very busy. -Cheers.

    And aint this true too...:



    // Watched some YT vids covering Character Creator 3x with the Headshot plugin. Very similar to the Daz-Facegen method I use. Also brushing up on and learning Toon character design, toon animation basics...again...so much still to cover, it's almost overwhelming. Why can't I just like watching T.V 16 hours day instead? hahaha.

    Seems to be some good tips in this vid. (Not face specific I know. Maybe a new Toon thread is in order depending on how badly I want to embarrass myself learning parts of the process. Not yet though.) Anyone with suggestions or links that might help are always welcome.



    Suggested vids by Bam Animation:

    Pete Docter | Geometry of Characters
    https://www.youtube.com/watch?v=i2tkCBFlXyc

    A GUIDE TO GOOD CHARACTER DESIGN (MEGA SUPER ULTIMATE)
    https://www.youtube.com/watch?v=3VQl0scK5HM
    Last edited by Gord.T; 04-10-2020 at 06:20 AM.
    "Remember To Dip the Right End of the Cigar in your $250.00 dollar glass of Brandy." -Doc Bernard.


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    #74
    Still "Senior Member" Gord.T's Avatar
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    My first post in this thread:
    Quote Originally Posted by Gord.T View Post
    Yeah Joe. I sent an email yesterday, and a PM now in case something got lost somewhere.

    ...

    So here's after, what another 2 hrs I think? Pretty slow eh?
    I'm at a loss to explain why, other than lack of experience. I mean, I can look at it and say, that-that-that, then my PC takes 1 second in selecting every point or in doing anything, still, no excuse really.

    If in 5 years I can't sit here on a Friday night and at least model a decent recognizable figure in 4 hours then I'd be surprised. I think the general human face should take 1 hour, but more complex faces would take as long as they need to be done properly. And I would hope it won't take me 5 years to get to that level. 2 if I try. Probably 3 if I slack and maybe 5 if life gets in the way.
    Otherwise 5 or die.

    In the meantime, what can I say? Oh, I know. I had a good time trying anyways. Floyd Rocks + beer + modeling, haha.

    Quoting myself here->"Otherwise 5 or die." Jesus C-. The s*%t life has thrown at me since then kinda threw that benchmark off a bit hahahaha. Half-Kidding/Joking. But yeah, f'me if it's always "something". I have to laugh. Love this place. We'll get back if for no other reasons than:
    1/ They still let me in here
    2/ What the hell else am I going to do?
    I love this place.
    "Remember To Dip the Right End of the Cigar in your $250.00 dollar glass of Brandy." -Doc Bernard.


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