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    #11
    Senior Member TowerFan's Avatar
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    "When I see and talk to people about CG they think Toy Story or Beowolf. Pure CG, no film. When you think in terms of VFX you think, The Matrix, Batman, Supernatural, etc. While VFX covers CG the reverse is not true."

    I agree that the name of the fest may be misleading as to what the requirements are. Maybe change the name back to VFXFest and define what is eligible. I think the timing of 6 weeks or so is fine.

    I hope people aren't intimidated by the participants and avoid entering. I'm just a hobbyist, mostly a modeler at this point, but I'm going to give it a go anyhow. If people look at my work and say "What a joke", so be it. I'll learn from constructive crits and others' WIPs. The whole point is to have fun while learning something new.



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    #12
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    CG stands for "computer graphics", so anything "graphic" generated by a "computer" qualifies, IMO. Obviously the common connotation and denotation are different, but I think we should keep that in mind.
    never updated


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    #13
    Admin Jason Ramsey's Avatar
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    Give it some time to grow and evolve...

    later,
    jason

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    #14
    Still "Senior Member" Gord.T's Avatar
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    I wanted to quickly (?) touch on a couple things until Mattykins and I get
    together. We do put a lot of thought into our decisions so it'll be a few
    days yet before we update with any changes.

    Quote Originally Posted by Neal Buconjic View Post
    ...
    I wasn't sure I understood the rules of the fest. I didn't know the running
    time requirements. I've noticed in a past fest that the clips were maybe 10
    seconds long?
    We didn't include a time limit but capped the upload at 10MB compressed.
    Because of the render times and work involved I would think most entries
    would fall under the 10 second mark, but we wanted to leave room for others
    that could do more. From a team for example.

    We're trying to keep the restrictions to a minimum and not stifle anyone.
    The most one could expect to squeeze into 10mb is around 1 minute would be
    my guess, not that anyone is going to, but it's there if needed.

    Quote Originally Posted by Neal Buconjic View Post
    I thought of writing a short supernatural scene, shooting it with my HVX
    then using AE for VFX to sell it. But when I saw some of the WIP threads I
    realized that I was WAY off the mark. It seemed that CGFest requires 3D,
    MAYA, etc. and not compositing with AE.
    ...
    The Wips are representative of what those entrants are doing.
    In the Offical Rules thread I answered a couple of questions that indicates
    AE is allowed. So is compositing but I understand those rules were not
    clear so we're looking at that.

    What your proposing to do though is fine so if you still feel like
    entering, please do. We may extend a week considering the confusion, if your concerned about time.

    Quote Originally Posted by joeloud View Post
    ...
    I was interested in working with some CG people on something, but the
    bigger fests have much longer deadlines. I've done CG as a hobby, but not
    professionally, and I know exactly zero CG artists personally, so I most
    certainly wouldn't be able to get anything of any quality together by the
    22nd of December by myself.
    We are allowing stills as well. It does not have to be a video.
    It also does not even have to be a visual effect per se. It can be an art still
    or matte done in photoshop for example. Again, we need to calrify that
    better.

    As I'll mention further down we're also looking at ways to get the film guys with vfx needs involved with our guys in this fest.

    Quote Originally Posted by joeloud View Post
    ...Here, you have to model, texture, rig, potentially animate and render
    out your still or animation in the same amount of time.
    Not at all. You're allowed to incorporate stock footage, stills and music.
    You can also use stock models. Either existing ones you have, downloaded or
    bought. The reasoning behind that is like you mentioned
    expecting people to model thier entire scene, if they choose to do 3D,
    would be too much. And after all, they are just props to construct a scene.
    We didn't make that clear.


    Quote Originally Posted by joeloud View Post
    Just off the top of my head, what you could do is provide some footage and
    tell people they have to match-move it and integrate something, anything
    into the video.
    We will be doing something like that every now and then.
    We already have one person willing to provide footage that was taken
    specifically to be tracked, that is, a bit shakey.
    I've also contacted another to provide some existing footage for this fest
    for those who may want to use it, but I have not heard back.
    But yes we will be doing those types of things periodically.

    Quote Originally Posted by joeloud View Post
    Or possibly make it a full-blown DVXFest, where you have to make a short,
    maybe 4 or 5 minutes or less, that involve at least X CG shots, or be
    entirely CG. I don't know, something where you could involve the filmmakers
    here who I'm sure would love to work with you guys. Personally, I would
    love to direct an animated short. But a lot of us know more about cameras
    than about 3D modeling and animation.
    A full blown animation short would takes months if not a couple years imo.
    However, with the 10mb cap in place as it is now, a one minute short is open if anyone wants to tackle it. Besides, animations are currently allowed in the dvxfests I believe.

    However, we are trying to keep in tune with what's happening in the dvxfest area.
    Lossfest was a bit of a tough one to parallel against.

    We're also keeping our eyes open for ways to tie what's going on here into
    the dvxfest. Details are still to be worked out.
    Any suggestions are welcome.

    Quote Originally Posted by oneinfiniteloop View Post
    ...people get discouraged because they can't
    get exactly what's in their head out in the time allotted.
    True. That's is something I go through virtually everyday, and yes, being
    consitently creative can be nerve wracking. There are up days and down days and 'how the hell am I going to do this' days.
    But that's what we chose to do so there's no escaping it.

    Quote Originally Posted by oneinfiniteloop View Post
    Although I like the idea of having such an open format, I think that's
    where the problem may lie. An open slate will cause people to think and
    re-think everything they do. With a tighter set of rules, boundaries to
    work within, then people will be forced to get really creative and execute
    faster. For example, give an image, footage, sound, whatever, then set out
    rules as to what the final output should be.
    We will be shaking things up like that from time to time. One thing is some
    of the workshops will limit entrants to those with some skills in that area
    and leave others out. Maybe in that case they could team up.

    Also we're trying something different and not following what other fests
    are doing. We are trying to keep the creative door open to as many people
    as possible. Most other fests are pretty specific to one area.
    Whereas film and graphics cover a broader range, at least here they do.
    And we would also like to include art for art's sake and not limit it to
    visual effects per se.

    Quote Originally Posted by Matt Grunau View Post
    I think regardless of how many people enter, it
    will be a learning experience for others. There are plenty who don't feel
    their talents are up to those who will participate, and they will be
    content to observe. From that angle, it is still important.
    Yes it is. I know some people may feel intimidated but it really comes down
    to how comfortable a person is with putting an entry out to public scrutiny.
    I know the dvxfest has the gammut from beginners and pros. I think most
    people tend to attack it from the point of view of raising thier own bar
    and getting feedback on how to improve.

    Not an easy thing to do and getting bashed in the reviews while
    uncomfortable mostly at first, I believe is invaluable.
    Personally, participating in the dvxfest helped me to identify my strengths and weaknesses and has greatly contributed to why I'm still doing CG here at dvx today as opposed to say, writing and directing, haha. I had fun doing it too though. Hope to do another.

    Quote Originally Posted by oneinfiniteloop View Post
    CG stands for "computer graphics", so
    anything "graphic" generated by a "computer" qualifies, IMO. Obviously the
    common connotation and denotation are different, but I think we should keep
    that in mind.
    In a nutshell that was my thinking. I have a huge opinion on that subject
    and how we went about creating this fest, but it would be a couple pages.

    Right now I just wanted to go over some of more immediate misconceptions
    until we can address the rules in more detail later in the week.

    Oh yeah...
    Quote Originally Posted by Jason Ramsey View Post
    Give it some time to grow and evolve...
    later,
    jason
    Yeah, well, you know me. Going off the handle again but I'm glad I
    brought it up and for getting everyones feedback.
    It will take us awhile to get sorted for sure.
    Last edited by Gord.T; 12-02-2008 at 06:40 AM.
    "Remember To Dip the Right End of the Cigar in your $250.00 dollar glass of Brandy." -Doc Bernard.


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    #15
    Senior Member Neal Buconjic's Avatar
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    Nice, thoughtful post, Raptor.


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    #16
    Senior Member triplej96's Avatar
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    Great post indeed Raptor! I hope to contribute to my wip thread soon I've been really busy.


    Josh
    Filmmaker and VFX Supervisor/Artist

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    #17
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    so...as the new idjit here. We just post it as a WIP? or will we upload it to a certain place? I've been playing with cg a bit and might be fun to try. or...did I miss the thread by reading it all too fast?


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    #18
    Senior Member triplej96's Avatar
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    Post a wip thread and eventually their will be a place to upload the final piece.
    Filmmaker and VFX Supervisor/Artist

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    #19
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    Gracias! I love playng with this stuff.


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    #20
    Actor!!!!!! Tom Marshall's Avatar
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    So are you guys going to post, I guess, mock ups of what the final version will look like or no?
    Actor / Musician


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