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oneinfiniteloop
05-31-2007, 08:23 PM
Here's something I wrapped up a few weeks ago for the local film festival. Did the 3D animation and modeling in Cinema 4D primarily using the Mograph module, and used the integration with After Effects heavily for placing the text element in the correct dimensions in 3D space...worked flawlessly, for the most part.

http://www.andrewjfallon.com/jff_preview_music.mov

Credits:
Client: Jacksonville Film Festival
Agency: The Robin Shepherd Group
Direction and Additional Production: TigerLily Media

mcgeedigital
05-31-2007, 09:10 PM
That rocked!

Nice job!

Gord.T
05-31-2007, 10:05 PM
Watched it 4 times before replying. Loved it.

twocik23
05-31-2007, 10:28 PM
Clean and simple, very nice job !!

milksac
06-01-2007, 04:47 AM
Great work. Right now I'm clawing my way through the basics of C4D. I figure in another 3 or 400 hundred years I'll be able to pull off something like your piece.

oneinfiniteloop
06-01-2007, 05:02 PM
Great work. Right now I'm clawing my way through the basics of C4D. I figure in another 3 or 400 hundred years I'll be able to pull off something like your piece.

This was actually my first full fledged project in C4D. I switched from Maya, which helped, but I was still hitting the web and manual plenty.

Matt Grunau
06-02-2007, 12:50 PM
Wow, and holy sh!t!!! Great work.

Loved it. Out curiosity, what was the texture on the film? I couln't make it out.


Great piece. That's a hefty addition to your demo reel. And it's also a great nod to a great (and still underrated) 3D app.

Awesome!








I hate you.

oneinfiniteloop
06-02-2007, 01:15 PM
The texture was a scanned piece of film from a release print...we blurred out the actor a bit so it wouldn't be so distinguished.

Thanks for the comments everyone.

For those who are interested, here is my workflow on this...short and quick, if you have questions, let me know.

1. The agency already had Illustrator files of the outlines of the shapes (you can see the print stuff here...http://jacksonvillefilmfestival.com/) so I exported those as Illustrator 8 .ai's for import into Cinema 4D.

2. Next I scanned one frame of film and cut out the sprocket holes for the alpha then saved that as a PSD.

3. Created a plane and shaped it like film, added the film texture with the alpha.

4. Created a Spline Wrap (from the Mograph module) and dropped in each respective spline for the plane to wrap around, tweaked a little for 3d space, then animated them. Added the camera, animated, etc.

5. In C4D I used some spline text as place marks for positioning, then I made them invisible to the renderer and added an External Compositing tag which works in conjunction with the 3d export to an AEC in AE for compositin...the object's PSR gets exported if the tags applied.

6. Brought it all into AE, made the text in AE 3d and copied and pasted the null object from the compositing tag to the text and it snapped into place. Did some levels and the production co did some additional 2d work on the end card, etc.

All in all I had probably about 9 different scenes that I cut together in the final for the different movement and speed of the animation. I tried one big once through but it wasn't working.

Isaac_Brody
06-02-2007, 02:36 PM
Great opening and explanation of your workflow.

Anhar Miah
06-02-2007, 05:07 PM
I liked alot, nice idea as well!

ulisses
06-07-2007, 02:34 PM
Nice concept, good job, here are my comments:

- Maybe the film should be a little transparent and I would suggest a better light setup to improve the film curves, adding more depth;

- If it was not your ittention, the camera movements looks all linear, notthing smooth;

- The final transformatiom from 3D reel to the logo is very nice.

Ulisses

oneinfiniteloop
06-07-2007, 05:00 PM
The film had specular and transparency, but, creatively, we ditched it because it jumbled up the frame in certain camera angles.

All the camera moves were interpolated, not linear, but I think they ended up looking that way through the direction.

That's what everyone says, the part I didn't do :(, it's all good. It was a fun project.