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MiniMan
12-02-2006, 01:39 PM
Spent some hours today modelling this:

It's my Squier Stratocaster with some lousy textures:

http://tore.thedigitalline.com/Stratocaster1.jpg

http://tore.thedigitalline.com/Stratocaster2.jpg

What do you think? :)

Anhar Miah
12-02-2006, 06:37 PM
hey thats good work!


The only tip I would say is make the texture of wood smaller, because at the moment it looks like if the object is very small.

two thumps up!

MiniMan
12-03-2006, 12:13 AM
Thanks Anhar!

http://tore.thedigitalline.com/stratocaster5.jpg

kai
12-03-2006, 12:43 AM
Lookin good! I'm a strat man myself

Anhar Miah
12-03-2006, 08:51 AM
Its looking even better, but now its got that "repeating tile" effect that is common result of using tiling textures over a large area, what you need to do is add some "Chaos" and randomness to beak up that "tiled" effect.

Try this free software:

http://www.textureshaker.com/

It can create massive natural looking textures from even a single small texture.

Enjoy

kai
12-03-2006, 09:26 AM
If i can add some constructive criticism, the upper horn of the body is a bit different from the real thing.

mikecentola
12-04-2006, 10:30 AM
what program did you model?

MiniMan
12-10-2006, 04:49 AM
3D Studio Max 8 with no plugins. :)

Andrew Brinkhaus
01-01-2007, 04:59 PM
Miniman...Goin back to scale for a sec, I would suggest adding some elements to the shot to give reference to the guitars size. Maybe lean it against an amp, or put it on a guitar stand?

Good modelling!

Tom Marshall
01-01-2007, 05:26 PM
Hey man, very nice job! :)