PDA

View Full Version : 3D and Photographt Comparison


Taylor Moore
08-10-2006, 11:13 AM
Interesting side by side photography to 3D render using the maxwell render...

http://www.maxwellrender.com/forum/viewtopic.php?t=14254

oneinfiniteloop
08-10-2006, 11:29 AM
Yeah, saw that, pretty impressive. I was talking some people and they say Maxwell is good for Arch stuff, but not there for film quality stuff.

mikkowilson
08-10-2006, 11:30 AM
WOW! :eek:
That is seriously impressive! You can't tell the difference any more. You can tell they are different, but you can't tell which is which!


- Mikko ... actually looks better when moddled in 2d

Anhar Miah
08-11-2006, 04:49 AM
well, its good, buuuut, the real ones boxes are irregular, they have deformations where as the CG's have perfect straight boxes (too "clean") look again you'll see what I mean, but still technicially this it proves that the maths calcs for the lighting behave as they should.

Anhar

BLUESPIDER
08-12-2006, 02:36 AM
I'm scared..

Anhar Miah
08-12-2006, 08:35 PM
Sooo, I tried to replicate the scene:

(ps ITS hard to get the light right!!)

http://i42.photobucket.com/albums/e320/Anhar/Maxwell_vray.jpg

arrrgggg I hate using GI

Taylor Moore
08-12-2006, 08:55 PM
Anhar are you using Max? with what GI package?

surf
08-13-2006, 02:28 AM
nice. you have to knoww the lighting very well...

Anhar Miah
08-13-2006, 05:58 AM
Vray,


I think I may need to wack the GI intensity down a bit, cuz it looks way too bright..

The worst thing is, light testing takes, hours, even if you tweak some values you have to wait to re-calculate it and my ancient machine takes a good 15-20 minutes

I may re-render it later with some lower light values.

Anhar

Anhar Miah
08-13-2006, 08:27 AM
well, had another crack at it:


http://i42.photobucket.com/albums/e320/Anhar/Maxwell_vray2.jpg

Can't seem to get the reds and green to be a "moody" colour like in the maxwell tests

mikkowilson
08-13-2006, 09:47 AM
That is looking Really good Anhar.
Are you just going from the pictures, or did you figure out a way to get measurements?

- Mikko

Taylor Moore
08-13-2006, 05:04 PM
Great work Anhar

Anhar Miah
08-13-2006, 05:29 PM
That is looking Really good Anhar.
Are you just going from the pictures, or did you figure out a way to get measurements?

- Mikko


There was one picture on that forum where they had the actual measurements BUT it was very difficult to make out the numbers due to the JPEG compression !

the rest was guess work :)

cheers for the kind words, I was tryign to see if I could pull off the same with vray (I think most renders are pretty much the same these days)

Anhar

surf
08-14-2006, 03:55 AM
that is nice

surf
08-16-2006, 01:19 AM
wait to re-calculate it and my ancient machine takes a good 15-20 minutes
Anhar

love me render love me now! :D

Anhar Miah
08-16-2006, 05:35 AM
:)

Real time render (thats the dream)

surf
08-18-2006, 02:13 AM
I cannot really set FG and GI :S

surf
08-28-2006, 06:11 AM
here is mine. I cannot set FG. what should I change???
http://img183.imageshack.us/img183/8791/rosszom4.jpg

Anhar Miah
08-28-2006, 07:42 AM
woah that looks funky! :) what rendering/3d appare you using ? if its vray then post the settings otherwise some other memebers will have to have a look at your settings.

Anhar

surf
08-28-2006, 10:40 AM
it is mentalRay with FG lighting.

surf
08-30-2006, 01:58 AM
any ideas?

Anhar Miah
08-30-2006, 08:02 AM
dude, there is a ton of stuff out on the net on mental ray just

GOOGLE ! :)

Anhar

surf
08-30-2006, 10:27 AM
done it, but found nothing :( maybe later I will try it
(when I have more time)

surf
02-16-2007, 01:18 PM
it is nearly ready. some fine tuning of shadows, and rendering is left :)
hope to post a pic, this week

surf
03-01-2007, 09:32 AM
here it is:
http://img130.imageshack.us/img130/2926/lighting5aa1.png

the two glass things are from the same material. and I have changed something on the brick, and it has become that smooth juwy thing :(

Anhar Miah
03-02-2007, 08:19 AM
Good effort, play with the castics maybe thats the problem?