View Full Version : Terragen rocks
Isaac_Brody
06-26-2006, 08:54 PM
I was playing around with Terragen. It's a pretty intuitive world generator. My first attempt.
http://img451.imageshack.us/img451/8890/isaacterrain33nc.jpg
oneinfiniteloop
06-27-2006, 09:18 AM
Looks pretty good :thumbsup:
vidled
06-27-2006, 09:47 AM
Terragen is one AWESOME program; NICE first picture!
A recent mov-file done with Terragen (about 50mb):
http://www.pig.us/t/flight_terragen-50mb-mov.mov
Isaac_Brody
06-27-2006, 10:42 AM
Hey Vidled, are you doing your animating in Terragen? And have you composited terragen footage with 3d models? Just curious about how far you can push this program..
NoahK
06-27-2006, 11:02 AM
Check out the movie- Stealth. Not a great film but has extensive Terragen sequences in it.
http://oshyan.ashundar.com/galleries/albums/stealth/bscap032.jpg
http://oshyan.ashundar.com/galleries/albums/stealth/bscap023.jpg
Noah
Cryogenic Filmworks
06-27-2006, 11:08 AM
Impressive. I have only used Bryce thus far but I think this looks lots better.
:thumbsup:
vidled
06-27-2006, 11:15 AM
Wow, well, Isaac: it's a HUGE subject, not sure where to start!
There is something called TERRAGEN 2 (or TGD) that is a complete re-write of the original software. THAT can do MUCH MUCH more than Terragen. I'm beta testing it, but haven't spent too much time with it so far (unfortunately).
But yes, all animations I did were done in Terragen directly (using a plug-in called Campath NOTE: IF YOU GET IT, GET v3.23 NOT 4, as v3.23 it is much easier to use).
There's quite amazing things that can be done with the current version of Terragen though. Here's some samples:
http://www.pig.us/t/fjordland-3mb-mov.mov
(Terragen with Campath, and Cool3D, and Videomach, and an NLE)
http://fjordland.com/mwo-big.mov
(warning: dubious taste!! Terragen with Campath, and Poser, and Videomach, and an NLE)
A pic using TGD:
http://pig.us/low-lying-clouds.jpg
Isaac_Brody
06-27-2006, 12:13 PM
Whoa Vidled. That second video was very strange. I didn't realize Stealth used Terragen. Huh. Pretty powerful program.
vidled
06-27-2006, 12:20 PM
Weird: lol, indeed! I take no credit for the song, it was given to me by Sal, and I yield most blame to him! :Drogar-BigGrin(DBG)
Matt Grunau
06-27-2006, 02:55 PM
Terragen is a great program.
Everyone should know you can create your own depth maps for it in Photoshop, and even more exciting, you can download satalite images and use those as well. There are Terragen renders of Hawaii and other places of the like that are fantastic.
There are links on the main terragen page for info on how to animate with it.
check this out: http://www.planetside.co.uk/terragen/terracon/
Old Terragen contests, very impressive stuff there.
And yes, you can use Terragen to create files for use in your 3D app of choice. The poly count is through the roof, but there are utilities out there for Lightwave and 3D max conversions.
EDIT: Just read through the TGD FAQ, and wow. Incredible possibilities. Someone asked about water simulation and fluid dyanmics? While this would be great, I don't see it happenening.
If they support multipass rendering, Terragen will be unstoppable.
Isaac_Brody
06-28-2006, 09:37 AM
I'm pretty impressed with the program. Definitely worth more than 99 bucks.
Kholi
06-28-2006, 05:34 PM
Looking into getting it right now.
Bryce worked fine, I wonder how much better this is.
Anhar Miah
06-28-2006, 06:42 PM
hmmm I've read up on this ages ago, never really gave much thought, but now I'm interested, I'll probably give it a goo.
Anhar
chrallyo
11-23-2006, 01:03 AM
how much better is the pro terragen compaired to the free downloadable one? and any word on when tgd will be available?
vidled
11-23-2006, 06:52 AM
how much better is the pro terragen compaired to the free downloadable one? and any word on when tgd will be available?
The "pro" version is identical to the free one with the exception of being able to redner MUCH larger areas (worlds), and being a requirement for any commercial use of the rendered images.
TGD is in beta (and it rocks!).
retaf99
11-23-2006, 11:29 AM
I've used Terragen and imported the final mesh into 3DS Max. The final animations turned out much better than I had expected.