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View Full Version : Idea - Depth Map Channel Recording -- THE WINNER!


MrDorf
06-01-2006, 01:01 AM
Place some kind of widescan high resolution rangefinding device on the Red, and actually record and process it's data as a depth map channel internally...Resulting in an extra channel of information with grayscale image depth.

Any Compositor among us knows how difficult it is to rotoscope footage. A depth channel is something most 3D/motion applications output to help arrange objects front to back within a composition, and having a prerecorded accurate depthmap instantly would allow greenscreen like manipulation much faster and more accurately than ever before.

I've found this (http://www.cs.cmu.edu/afs/cs/usr/brajovic/www/pubweb/pdfs/miya.pdf) link to a white paper detailing a rangefinding CCD test done almost 10 years ago, so the technology is out there. Resolution from these tests would only make it possible to do something like instantly remove an interview subject from a background, but even that much control would be amazing. Who knows how detailed this kind of tech is currently.

I'll be honest, I have no idea what kind of rangefinding equipment or how much processing power this kind of operation would take, but if any camera has a chance to even come close, it's Red One.

gi-jones
06-01-2006, 01:14 AM
I absolutely agree. Depth channel mapping would be fantastic on live footage. I would completely revolutionize the way we work in post production. Not only with regards to regular compositing, but think about the possibilites for depth based colorgrading, 3d tracking and digital depth of field. Whoa!

The way I've been thinking of the technology have always been that it should some kind of developement of the autofocus technology. I'm actually not certain how the AF lenses measures the distance to the object, but perhaps that would be a way.

marijneken
06-01-2006, 01:34 AM
I agree that this is a much manted feature for post production. Well, at least that's what I think. This would make it possible to accurately 'rotoscope' any shot, even where the foreground object and background have similar (dark) colors which makes the edge hard to see.
Take a look here: http://www.3dvsystems.com/products/zcam.html
This actually does what we're discussing here, be it at NTSC or PAL resolution.

christianblaze
06-01-2006, 02:17 AM
This feature would make all other digital cams obsolete within a few years, with all the cgi that's coming out these days.

Jarred Land
06-01-2006, 02:24 AM
wow that would be incredible. Dare we dream of a green screen free enviroment.

fantasticfilm
06-01-2006, 02:37 AM
I think this idea is great. Technically too challenging perhaps on RedOne but the idea would be super cool. Can you imagine the saving in time and the post-workflow. File in the data and just select your depth for an almost auto roto pull. WOW!!!! please send me this for Christmas and I will be a really good boy!

FatBird19
06-01-2006, 03:36 AM
Great idea. Probably not feasable for the RedONe and for this contest, but a great idea nonetheless.

I've wondered about this for years. That white paper was interesting. I wonder why noone has implemented this yet. It would be a great way to remove the need for greenscreens, and it would make CG compositing much easier.

Emery Wells
06-01-2006, 09:07 AM
There are ways to get this information in post by running motion vector analysis on the footage. An on camera range finder is a little out of the realm of possibility right now.

Typically on big budget movies with lots of visual fx, 3d information of a set location is collected by LIDAR (Laser Radar) scanning. This isnt exactly the type of thing you can slap onto the front of the lens nor is the information suitable for very fine data such as pulling an actress with lots of little hairs flying around out of a scene. So keep dreaming of the days when we say goodbye to greenscreens. :-)

Emery

visionmind
06-01-2006, 02:21 PM
I had this same idea (http://www.dvxuser.com/V6/showthread.php?t=59232)
:)

I'm glad to see it's getting attention because this device would be the most revolutionary device since sliced bread (especially with a lot of movies going the way they are with tons of effects)

With the 3dvsystems they were even able to get 3d models from the footage (unfortunately only in NTSC and PAL resolutions). They've changed their site a little making it hard to find some of the examples and stuff (other than the gallery stuff), but they used to have a picture of 3d model clinton charicatature.

Pretty cool man.

visionmind

jjrr
06-01-2006, 02:35 PM
Dope.

MrDorf
06-01-2006, 06:57 PM
Another fun, simple benifit of this concept is the ability to digitally slide ND gradient like filters in behind your primary subjects/actors and control the background exposures in post practically instantly and with little post experience. Just set your transparency, gradient, and z-distance, and even the most post-phobic cameramen can get much better, virtually instant control over exposure (assuming large amounts of the shot aren't clipped out of course) with little effort.

If you were to film with a large DoF, the opportunities for digital depth of field effects become to many to mention.

I would imagine the best way to accomplish this would be to create an enhanced CCD with a 4th channel to recieve whatever kind of ranging light was being flooded across the sceen on a per pixel level, like the white paper suggests is possible. Luckily, it sounds like the Red's CCD is "upgradable", so maybe it could be in the future for Red One after all?

Emery Wells
06-01-2006, 08:24 PM
Think again guys.

This isnt possible right now. You can grab bits and bobs of 3d information in realtime but nothing suitable for the types of effects you guys are talking about.

If you were to gather 3d data via lidar or such, this information is best handled in post production, not in camera.

If this were possible today, it could be in standalone devices, its really not camera dependent. The $200 million dollar movies painstakingly recreate the 3d environments and reverse triangulate camera position data in post production not because they have fun doing it that way but because thats the only way to currently do it. Is also not an automatic process. It would be one thing if this were all achievable in real time by putting a couple quad core intel chips in RED but its not just about horse power. There is all sorts of user interaction which is why VFX studios have entire divisions devoted to camera tracking.
Of all the processes that would be required to achieve a system being discussed, optical flow is the most automated and even then requires alot of very finely articulated masks to explain to the algorithm which pixels belong to which planes in 3d space.
Also oflow is extremely processor intensive and on a 4k plate would need some mega mega processing power to handle it in real time.

I work in VFX so Im just offering my professional insight. It's a nice idea in theory but not practical today.

MrDorf
06-01-2006, 11:12 PM
If this were possible today, it could be in standalone devices, its really not camera dependent. The $200 million dollar movies painstakingly recreate the 3d environments and reverse triangulate camera position data in post production not because they have fun doing it that way but because thats the only way to currently do it.

If that's the logic you want to follow then I suppose Jim Jannard should just give up on the Red and its Mysterium sensor then, since Sony already makes a $200,000 camera thats the only way to currently do it. :)

The key to this whole idea is that it's NOT a stand-alone device, go check out the white paper in the original post...it's CCD based ranging, which would result in a perfect match of the matte to the color channels, something not possible with ANY other technology. That aspect greatly cheapens the process. What you would need is a specialized light emitter that pulses energy in a form that a modified CCD with a 4th channel can pick up. That light is reflected from objects in the scene, returning to the CCD, which records the minute timing differences of the light return and translates that into a grayscale color. Result, depth map at the same resolution of the recorded color images with no offset.

A full-fledged Hollywood movie production may still want to scan in an entire set and make a 3D model to track and manipulate, but that's not what this idea is about. It's about a simple, 2D depth map resulting in streamlined Post process for those of us without a post house.

That's really the beauty of this whole discussion though, Red is something entirely revolutionary that no one thought possible, let alone thought could be produced for less than several hundred thousand dollars a unit. Mr. Jannard has shattered the cost-to-quality ratio in a way none of us saw coming. We're just now seeing decent midrange HD cameras on the market and now we have a 4K option for a moderate cost increase? It's unreal. We'd be cheating ourselves not to explore every angle of each possiblity on this board...if even one of them becomes reality, then WE win. Slapping assumed limits on technology is a good way to go out of business...a long standing truth that Mr. Jannard is now bringing hard and fast to the doors of the major camera manufacturers....why not join the fun and think big and expensive, then we can all hope it comes out even cooler and cheaper than we hoped, like Red One.

Emery Wells
06-02-2006, 07:47 AM
Ok Im guilty of not reading the white paper before posting and only skimming the the posts... Im at work guys, can't blame me. :)

Im certainly a proponent of new technologies and economizing old traditional expensive ones. I was commenting more on the ability of getting real time 3D position data as opposed to simple depth map (which i now see is what the post is about.)

Range finding CCD's is an interesting concept. If the boys want to slap it in there I'd be a happy compositor.

goldyprog
06-02-2006, 04:24 PM
Maybe a more sophisticated technology can implement similar or better results. Manufacturers? Anyone out there?

This would be an excellent combo with Red. I can also forsee this being used in 3d Camera animation work for match-ups in animation compositing

omen
06-30-2006, 04:00 AM
One of the greatest ideas. Too bad I acted too late........:)

Robert Pottorff
07-08-2006, 03:36 PM
or this was a blabla contest and didn't i notice?..

it was an idea contest -- so i guess you dident notice (although seeing as the title was Think Tank im rather suprised you dident)

id be intrested to know what jannard or any of the red employees have to say about this little ditty of an idea. :)

Jarred Land
07-08-2006, 05:19 PM
They loved the ideas.. Both Jim and Ted were very impressed with some of the suggestions. Ted was the one that read all the ideas and chose the winner remember.... Hes been a little quiet the last couple weeks cause they are elbows deep in engineering the camera... I will see if I can get Ted to break away tonight and chime in if he has the opportunity.

KarlSoule
07-08-2006, 06:37 PM
There was a device at IBC a few years ago that offered a Z-buffer with realtime depth information. The name of the company was Zcam, and they were based in Israel. They did a fantastic demo involving virtual objects on stage that the presenter could walk around, and they showed color effects based on distance from the camera, ie someone in black and white stepping forward into a world of color. They also showed keying based on depth.

This was in '99. The price was huge - over $100,000 for the add-on to the Sony camera, and it was a huge studio rig.

If you guys make this practical, it'll be huge.

Jarred Land
07-08-2006, 06:45 PM
i dont expect this to show up on any of the first 3 generations of the Red camera.. the concept is what was great.

to bad though that Zcam bailed.. that woulda made alot of comp guys dreams come true.

SHIIMERA
07-08-2006, 10:28 PM
there is some other alternatif like projecting a grid like and reconstruct object on 3D i read some white papers on the subject i will try to find them, there si a possibility to isolate each element in the picture by it's depth, and eventually replace green screen, ...

i posted some good idea but i was very busy to defend them here, congratulation to the winner, and i hope that the Red guys read all the posts.

SHIIMERA
07-08-2006, 10:29 PM
http://www1.cs.columbia.edu/CAVE/projects/proj_def/proj_def_cc.php

Ted Red
07-09-2006, 12:14 AM
OK Guys... chiming in... (after some Jarred... "hey Ted the gang want's to hear from you" emails today, and a late night ping just now... and a visit to the RED lab yesterday where he saw just a peek through the curtains that we were actually doing some hard core work to build this sucker...)

So my lame excuse for almost never posting here (I think this is my second time posting)... Gotta keep the team slaying the dragons to get a 4K+ dream machine for you all here and the rest of those all over the planet waiting patiently for us to get to the finish line... and make sure you are all happy when it's done. Maybe Jarred will be willing to do a regular check in with me to add to his 85,000 or so posts here (gulp:-) and I'll fill him in on what's cookin... (Sorry Jarred, gotta be careful what you wish for :-)

Regarding the Contest, some great ideas out there (and not just the winning one - there were lots of strokes of brilliance floating around in the posts (and quite a few really bad ones.. which oddly enough were just as intriguing - and trust me I should know as the guy on the RED team with the hands down record on really bad ideas and an occasional really good one that actually makes sense for the project (maybe Jim will tell you all the stories some day, there are some good ones :-)

Actually we are in a period of development where there aren't that many good stories to tell (so you may be off the hook after all Jarred). We are really in head down mode on the internal electronics and the sensor development and test... resources are focused now on our targets for early Sept. and you all know what that's all about. Jim and the industrial design team are refining, retooling and reworking on that front to make sure the camera is truly the perfect beast, he won't stop the process until he gets there. You've seen some of the change evolution in the past couple weeks, and lots more is coming... and trust me, you are going to like it even more than you do now... a lot more. I know Jim has mentioned some of the modular changes and thinking that we are deep into now, so some big stuff is coming... just wait.

Alright enough of this blabber - back to work... (sleep comes sometime next year :-)

+ Ted

SHIIMERA
07-09-2006, 10:20 PM
Bon courage Ted :)

here is a link about creating a matte without a green screen.

http://www.cs.brown.edu/people/morgan/DefocusVideoMatting/index.html

Barend Onneweer
09-03-2006, 06:21 AM
Furnace for Shake has some tools that will create z-mattes based on motiontracking. Of course no solution to shots that don't contain a lot of motion, but it's available right now (for 6k).

http://www.fxguide.com/article292.html

Bar3nd

Kyle Stebbins
10-06-2006, 10:12 PM
Probably not feasable for the RedONe and for this contest, but a great idea nonetheless.


hahahahahahahahahahahaha

Ruff_Futtidge
11-03-2006, 07:11 PM
http://www.dvxuser.com/V6/showpost.php?p=275754#post275754

See what Ullanta said to Ruff Futtidge's Depth Mapping questions

darmbr
11-06-2006, 09:24 PM
These guys have some pretty impressive demos.

http://www.advancedscientificconcepts.com

darmbr
11-06-2006, 09:38 PM
Here’s a link to a video presentation.
http://video.google.com/videoplay?docid=-3656494784112768834&q=%223d+video+camera%22

mikkowilson
11-07-2006, 12:34 PM
Here’s a link to a video presentation.
http://video.google.com/videoplay?docid=-3656494784112768834&q=%223d+video+camera%22

WOW, That was AWSOME!
A bit long at 60mins, but some way cool demo stuff, especially in the 2nd half.

Some of those 3D rotations while looking thrrugh stuff was way cool. And seeing the BACK of the sign was incredible, reminded me of that security camera scene in Enemy of the state.

And then the live demo of the audience. Damn. :shocked:


Dare we dream of a green screen free enviroment.
Yes.


- Mikko

im.thatoneguy
11-09-2006, 02:42 PM
Until they can get that refresh rate up to over 2 khz it's not really useful for keying.

In my opinion lasers aren't the solution.

Edit: I watched the movie: quote "We can even measure the width of the blade [of a moving helicopter's rotor]" Motion blur anybody?

mikkowilson
11-09-2006, 03:15 PM
The laser pulse is VERY *VERY* fast. Motion blurwould not be an issue.
And they said that they had gone and measured a blade of that type and it had matched their footage.

Didn't you watch the live demo bit with the light going down the hallway. The "Photon Torpedo". It's gota be incedibly fast to be able to see a pulse of light moving a few feet per frame like that. :shocked: That I think was one of the best parts of the video.
Seeing a shockwave from an explosion, or perhaps sound thruogh a medium is one thing, but to see a pulse of light go by. Damn.

- Mikko

im.thatoneguy
11-12-2006, 01:42 AM
That's the problem. Getting a clean static motion blur free matte is simple. It's the motion blur that is hard to capture. Which means the 3D Voxel data needs opacity, not just position. The time pulses are instantaneous, so no motion blur captured.

mikkowilson
11-12-2006, 06:53 AM
Aah yes, I see your point now: We WANT motion blur!

- Mikko

ullanta
11-15-2006, 01:18 AM
http://www.dvxuser.com/V6/showpost.php?p=275754#post275754

See what Ullanta said to Ruff Futtidge's Depth Mapping questions


Yes, see what Ullanta said!

Anyway, yes, the "trick" is just to use two (precisely aligned!) sensors, and stereo processing (likely in post for most flexibility). And, you can make 3-D movies to boot!

This wouldn't be perfect, but could be pretty good. Combined with a few other vision-processing tricks (optical flow analysis, focus detection, object tracking, etc.), could be quite useful indeed...

Sporky
12-07-2006, 11:29 PM
Here you go:

http://www.opticsexpress.org/abstract.cfm?URI=OPEX-12-12-2781

Anders Holck
12-08-2006, 12:57 AM
http://www.broadcastpapers.com/whitepapers/IBCNHKAxiVisionCamera.pdf?CFID=1277384&CFTOKEN=45f344a31639ecc5-610B9CB1-DB1D-529A-8E5AED87472927C4

ullanta
12-08-2006, 01:27 AM
Well, those are interesting, but not really for video production. But maybe gettin' there... But stereo's still going to work better when the lighting control is artistic (and when subjects are farther away than the same room...