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Beat Takeshi
03-29-2006, 10:50 AM
I started building a TREO650 for a presentation. I got the front part done almost but I having trouble curving the sides to make the bottom and keep 4 point polygons. Any suggestions?
http://urbanmouse.com/3D/TREO650mesh.jpg

Alex DePew
03-29-2006, 10:54 AM
Hey Aram,
I don't know enough to help you. But when I was working on modeling I posted in the WIP section of www.CGtalk.com and they were really good. They might not answer (they aren't particularly newbie friendly) but if they do they will know how to help.
Alex

Matt Grunau
03-30-2006, 07:49 AM
Aram, it always helps to post a wirferame shade version of the model, so we can see the pollys you are talking about. Try this: select all the polys you want to change and Soomth shif them. Dont move them with the Smooth Shift too, or use it to change their dimensions, Shift-F and mouse click once. then use the Size, Stretch, ot Move tools to change it (with them still selected). Email me the object if you are curious, and I'll show you.

That's a very good looking remote though.

Rich Lee
03-30-2006, 09:49 PM
treo 650 is a phone...http://www.sotovik.ru/images/review/Treo/650/ph/Treo_650_1236.jpg

looks like you are missing the chrome area around the screen and menu buttons...but maybe not if you are just going to do it with a texture....not sure how close you are getting to it in your presentation.

personaly i try to keep as many things with quads as i can, but i will totaly make 3 point polys if i need to...no biggie.