kai
03-01-2006, 11:54 AM
A few thoughts I found on the new Intel Mac Mini and Apple's marketing placement for it as a home media center:
After this morning’s announcement of a new Mac Mini sporting an Intel CPU, I had a look at the machine’s specifications.
I was a bit surprised to see the video chip listed as Intel GMA950 graphics processor with 64MB of DDR2 SDRAM shared with main memory with a footprint noting that the GPU will potentially consume more main memory as graphics demands are increased.
Wait. On-board video? That seems kind of lame.
So, I had a look at Intel’s GMA950 chipset overview.
OK. Not so lame. Clearly, the Mac Mini is not intended to deliver 3D gaming performance comparable to the iMac or MacBook Pro.
It is, however, designed to deliver absolutely smokin’ video playback to displays more traditionally found in the home; TVs, home theaters, etc…
The marketing materials have a relatively lengthy session devoted to connecting the Mac Mini to various kinds of TVs. It also implies that the whole thing can take a bit of futzing to get right.
The chipset includes support for regular and HD playback, with the ability to up/down scale video content, as necessary. And it isn’t limited to a single stream of HD as it can simultaneously decode and display two streams. It can also handle pretty much any standard HD resolution in both interlaced and progressive scan mode (including 1080p) and it also natively supports both 16:9 and 16:10 aspect ratio displays.
Neat.
Minor update: Let me restate a couple of obvious points. (1) I know that the chipset is not well suited for rippin’ 3D gaming action. (2) The features I describe are in the chipset that the mac mini uses. The potential is there, I have no idea to exactly what degree Tiger and/or the Mini leverages said features. (3) Yes, it is on board video. It uses system resources. It is all about the cost!
After this morning’s announcement of a new Mac Mini sporting an Intel CPU, I had a look at the machine’s specifications.
I was a bit surprised to see the video chip listed as Intel GMA950 graphics processor with 64MB of DDR2 SDRAM shared with main memory with a footprint noting that the GPU will potentially consume more main memory as graphics demands are increased.
Wait. On-board video? That seems kind of lame.
So, I had a look at Intel’s GMA950 chipset overview.
OK. Not so lame. Clearly, the Mac Mini is not intended to deliver 3D gaming performance comparable to the iMac or MacBook Pro.
It is, however, designed to deliver absolutely smokin’ video playback to displays more traditionally found in the home; TVs, home theaters, etc…
The marketing materials have a relatively lengthy session devoted to connecting the Mac Mini to various kinds of TVs. It also implies that the whole thing can take a bit of futzing to get right.
The chipset includes support for regular and HD playback, with the ability to up/down scale video content, as necessary. And it isn’t limited to a single stream of HD as it can simultaneously decode and display two streams. It can also handle pretty much any standard HD resolution in both interlaced and progressive scan mode (including 1080p) and it also natively supports both 16:9 and 16:10 aspect ratio displays.
Neat.
Minor update: Let me restate a couple of obvious points. (1) I know that the chipset is not well suited for rippin’ 3D gaming action. (2) The features I describe are in the chipset that the mac mini uses. The potential is there, I have no idea to exactly what degree Tiger and/or the Mini leverages said features. (3) Yes, it is on board video. It uses system resources. It is all about the cost!