View Full Version : 3dmax plugin question
kilmyneo
02-12-2009, 06:43 AM
Hi, where i can find a plugin that break an object and back to his original shape? thats becouse i want to use it for a Logo Reconstruction , thanks!
Farnsworth
02-12-2009, 07:54 AM
Depends exactly what you mean by "break". If you just want it to shatter into pieces, you don't need a plugin. You can do that with Particle Flow, which is built into Max. If you need help separating the object into pieces, there's a great free script called "mbFracture" here: http://scripts.breidt.net/index.html#fracture.
Everts
02-12-2009, 02:04 PM
thinking particles ,
particle studio.
- There should be script for this effect in the scripts folder / check out the help files
kilmyneo
02-13-2009, 12:28 PM
Thanks for reply , i mean fracture ( not into a millon pieces using particles), imagine a square breaked into 4 pieces that regenerate in his original shape.
Everts
02-13-2009, 12:56 PM
My answer would still be the same .
check out Allan MCkays website for particle tutorials.
Maybe you can use the fracture object from reactor and rewind the simulation ,just a thought !
The only other way is to hand animate it and a noice controller to my camera / or in After fx.
I would animate the controller just before the elements finish the final form of the logo.
kilmyneo
02-13-2009, 02:21 PM
Thanks again! , i will look , hope there i can find what im looking for with this plugin :thumbup::)
teddybear
02-14-2009, 01:59 AM
how bout sandblaster. look into it. Its nice cuz every piece can be into another object. Think a swarm of bees forming together to form a logo.
Everts
02-15-2009, 06:25 PM
Didnt sandblaster become apart of particle studio ?
teddybear
02-15-2009, 11:23 PM
Didnt sandblaster become apart of particle studio ?
darn, this shows my age..
Everts
02-16-2009, 05:31 AM
and your eyes ( avatar ) ! :)
Love those videos you did man !
teddybear
02-16-2009, 07:25 AM
Thanks. darn im still using old stuffs. Its time to check whats new! LOL. Tarsiers really got em big eyes!