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Postmaster
02-09-2009, 04:17 AM
Here is an animation I done latley.

http://www.youtube.com/watch?v=XWBeGr6FlS0

Itīs about freezing the underground with Nitrogen while building a tunnel for trains..
That allows to cut the basement enforcments - that are in the way - without causing an earthquake in the building.

Hope ya like it.

Frank




...and while at it, here are 2 others I done.

http://www.youtube.com/watch?v=54LKJfU57FA

http://www.youtube.com/watch?v=37iAON5j5cY

lawriejaffa
02-09-2009, 06:57 AM
Thank god for the explanation because i was totally stumped otherwise for what they meant - but they look great - that is some realllly nice corporate 3d animation - i bet thats worth quite a few pennies my good sir!

Postmaster
02-09-2009, 07:03 AM
Thanks.

The Youtube quality is pretty crapy.
The real thing is renderd in Full HD and looks much better.

Frank

xmephestox
02-09-2009, 07:15 AM
youtube can do OK to half decent HD now, but there is always vimeo and exposure room. personally i like exposure room the best u should check it out.

Postmaster
02-09-2009, 10:29 AM
Now thatīs much better.

Itīs best to view it in "Md" resolution without magnifying, caus the file I uploadad is only PAL/SD

http://exposureroom.com/members/FrankGlen.aspx/assets/df2e9c28f92342089702000501596ec6/

Raptor365
02-09-2009, 01:08 PM
Really nice pro camera moves and compositing.

If I have to crit something...

I don't like to see a camera totally freeze frame during an animation and I've seen that a couple times recently so I thought I'd mention it at this point.

I'd rather see the cam stay a little in motion even during the freeze if even just a hair, like they do with character animation, to keep life in the shot.

As it looks now, it looks like, 'here's one sequence starting and ending and then here's another'. It looks like they were rendered out seperately with your typical default ease-in ease-out spline cam move and then stitched together to make a video.

That's my only crits.
I checked out the rest of your vimeo videos. I love how you direct the camera.
It shows. It really makes the shot.

Anyways, cheers. :beer:

//In hindsight, scrap the ease-in-out stuff. The first few shots are fine, but can you see the short pause at the end of the rest? Anyways, that's what I noticed. :)

Postmaster
02-09-2009, 02:28 PM
As it looks now, it looks like, 'here's one sequence starting and ending and then here's another'. It looks like they were rendered out seperately with your typical default ease-in ease-out spline cam move and then stitched together to make a video.


Hehehe :beer: exactly what I did. :)

Actually those ARE seperate scenes.
In the final edit, there will be talking heads and real world footage between them.
I only got the job of doing the animations, not the editing- so I just bolted them together to show you guys what I did.

Anyway, I fully second what you said about ease in/out ramps and not totaly freezing the camera. Usualy I always keep the camera -at least in minimal - motion, even when I DoP on a real camera (if possible).

There are a view things that I would have done better if there would be a budget for it But I think itīs good to go for a inhouse training film.


For moving 3D shots I try only to do what would have possible with cranes, dollys, steadycam (well, with some exeptions lik the dive shot down the hole).

For 3D crane shots, I build a simple KI 3D crane where I mount my camera.
Sound silly in the first place, but it gives you much better and realistic shots dan going "freestyle".

You can see that at the last sequence wit the trains.

Oh, and thanks for helping me out with the conversion of that digger Raptor.

Frank

triplej96
02-11-2009, 10:19 PM
Fantastic work Frank!

Postmaster
02-13-2009, 12:00 PM
Thanks a bunch tripley.

Frank