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View Full Version : Importing FCP MOV files in CS3



roro20
01-12-2009, 10:42 AM
I had a guy do a day shoot for me. WHen he sent me the shots, they were MOV files out of FCP instead of the raw MXF files. Unfortuantely Premiere says it is an unsupproted format. Any ideas on converting these files to use in my Premiere project.

Thanks.

j1clark@ucsd.edu
01-12-2009, 11:37 AM
I had a guy do a day shoot for me. WHen he sent me the shots, they were MOV files out of FCP instead of the raw MXF files. Unfortuantely Premiere says it is an unsupproted format. Any ideas on converting these files to use in my Premiere project.

Thanks.

The possibility that occurs to me, is whoever processed this in FCP, put it out in some form of Apple Intermediate Codec, and this may not be supported on a Windows box. After Effects, and I presume Primiere, will import anything on a Windows box, that the Quicktime on the box supports... but Apple has not created a Windows form of AIC in general. I think only Pro Res is supported on Windows boxes...

Shooter
01-12-2009, 01:22 PM
Try opening them in QT Pro and converting (exporting) them to avi.

David Jimerson
01-12-2009, 01:22 PM
They're probably DVCPRO .movs. The only thing that'll do it for CS3 is Raylight Decoder (http://dvfilmstore.com/raylight-decoder.html).

Needless to say, he should have given you the MXFs . . .

roro20
01-15-2009, 10:56 AM
Thanks David. Got Raylight decoder and that worked for me. I appreciate your input.

The Noble Robot
01-18-2009, 12:46 AM
Apple does this on purpose, to lock people into a FCP workflow. Even if you have a mac, but Premiere and not FCP, you're screwed.

I can't tell you how many clients tell me it's my fault that I can't open their locked files. Annoying.