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View Full Version : "Escaping Copernicus" by: Jeremiah Rounds



majikfraug
08-13-2008, 11:02 AM
So, I guess all the cool kids have threads for their entries. I just want to be cool too.

majikfraug
08-13-2008, 11:07 AM
Oh yeah, so I was done with this the beginning of July, and then forgot about it. Found out yesterday that it was supposed to be uploaded the day before. Fortunately they extended the deadline.

alex whitmer
08-13-2008, 11:17 AM
I just want to be cool too.

Stop trying to fit in!



Seriously, glad the extention helped you out. And the thread is pretty much requisite if you want feedback.

I look forward to reading your script.

Alex

preston
08-13-2008, 04:02 PM
welcome and good luck! :grin:

Captain Pierce
08-14-2008, 04:42 PM
I laughed at the description of "a deep winding down SOUND." And again at "Misch types cacophonously." I love them both.

I enjoyed the script a lot, but I have two quibbles. The first is that it seems to end a bit abruptly--SPOILER: I think I got what you were going for, that were probably enough of the "its" that they were unlikely to be rescued, but I just felt we needed a little something more, and I'm not even sure what. The second, and this is ridiculously minor since their ranks are never mentioned in dialog, but I thought that a "midshipman" was a naval academy cadet. It seems odd that cadets would be flying a mission around a moon that hadn't been explored thoroughly enough to find the "its" yet--unless the idea was that it had been explored thoroughly, was considered safe enough to be a training area, and the "its" were coming out of nowhere. Otherwise, I'd just call them lieutenants. :)

Judgement
08-14-2008, 04:53 PM
welcome

MiataFilmSomething
08-14-2008, 07:49 PM
I liked the idea, I think it was just too hard to fit into a short film script. I can see it being expanded more.

The story was good, but I think I wanted to see some more character development.
Maybe a description of more character traits possibly.

This has the chance for some great looking visuals if it were to be produced. That small ice tunnel would be an awesome setup for an intense scary environment.

MrKilloran
08-14-2008, 10:03 PM
It feels like The Decent and The Thing meet H.P. Lovecraft, and thats just awesome. Cool visuals and had some nice claustrophobic moments.

Russell Moore
08-15-2008, 07:20 AM
I like the set up of the script a lot. The claustrophobic feel of the tunnel. The part where Wendel is outside the ship. You created some cool visuals, including the creatures.
I liked the relationship between the two characters.

Good adventure script with some exciting moments.

majikfraug
08-15-2008, 11:45 AM
I liked the idea, I think it was just too hard to fit into a short film script. I can see it being expanded more.

The story was good, but I think I wanted to see some more character development.
Maybe a description of more character traits possibly.

This has the chance for some great looking visuals if it were to be produced. That small ice tunnel would be an awesome setup for an intense scary environment.

Thanks! Trust me, the character descriptions were there . . . and added about another page to the screenplay :Drogar-Angry(DBG):

majikfraug
08-15-2008, 11:49 AM
I laughed at the description of "a deep winding down SOUND." And again at "Misch types cacophonously." I love them both.

I enjoyed the script a lot, but I have two quibbles. The first is that it seems to end a bit abruptly--SPOILER: I think I got what you were going for, that were probably enough of the "its" that they were unlikely to be rescued, but I just felt we needed a little something more, and I'm not even sure what. The second, and this is ridiculously minor since their ranks are never mentioned in dialog, but I thought that a "midshipman" was a naval academy cadet. It seems odd that cadets would be flying a mission around a moon that hadn't been explored thoroughly enough to find the "its" yet--unless the idea was that it had been explored thoroughly, was considered safe enough to be a training area, and the "its" were coming out of nowhere. Otherwise, I'd just call them lieutenants. :)

Yeah the ending was longer and drawn out a bit more, but I had to cut out some of the slow moments and compress the dialog to squish it down to six pages, as I'm sure many of us had to. Limitations of writing for a scriptfest....
And yes, the idea was that they were on a relatively safe training mission on a well established route, they just veered off course when they saw "something" out of the ordinary. Thanks for the feedback.

majikfraug
08-15-2008, 02:26 PM
I look forward to reading your script.

Alex

And after reading the thread for "Alien Abduction", I look forward to reading your feedback :)

pauly_the_hitman
08-16-2008, 02:21 PM
Good job brother glad you were able to get it loaded up in time.
Pauly

Horncastle
08-16-2008, 07:10 PM
A great script - very graphic. Not much to say except that it seems like it could be developed into a gripping feature.
Jason

majikfraug
08-19-2008, 11:16 AM
A great script - very graphic. Not much to say except that it seems like it could be developed into a gripping feature.
Jason

Thanks!
*On a side note: I just realized I uploaded the wrong version ... it's not a whole lot different from the final draft, so it's no big deal, I guess. :crybaby:

alex whitmer
08-20-2008, 03:54 AM
This …

MIDSHIPMAN MELISSA "LISSA" WENDEL,

Not sure why you would highlight a nickname, but then use their last names in the character heading.

This …

manages to roll gracefully out and onto her feat.

Typo. Feet.

Far too many ING verbs.

This …

Neither of them look happy at the thought of
sitting around in the dark waiting for rescue.

We can’t read their minds. You could stop at ‘neither of them look happy’.

This …

She remembers. It isn't the sort of thing one easily forgets.

She who? And the rest is really not filmable.

This …

One was enough to knock them off course and into
the ice bank. More than that...

We don’t know this. Your audience hasn’t seen this ‘thing’ yet.

This …

Melissa Wendel stands

Don’t need the first name.

This …

WENDEL
You got it sport. Zip me up?

Sport? Is that something scientists say to each other? Do space suits have zippers?

This …

I'm not gay. It's just for luck.

No reason at all for a line like that. Doesn’t fit.

This …

MISCH
That must be what's causing the
interference. Will it get in the way of
your digging?

She shrugs and sparks up the torch

Lot of pronoun confusion throughout.

This …

Misch types cacophonously. A red bar appears on Wendel's HUD.

These characters are in two different place, but this reads like they are standing next to each other.

This …

Get out of there Lissa.

Your character headings and action use last names, but the dialogue uses nicknames. I need to keep double-checking who is who. Pick one name and stay with it.

This …

Wendel slaps her forehead melodramatically and sparks up the

Forehead? I thought she was wearing a helmet.

This …

RESCUE PILOT
I know. I see it. shi*. There must be
fifty of them. Oh shi*. shi*!!!

Not sure shi* is the right word here.

STORY

I think the dialogue is heavy, with a lot of information to remember. You could lose a third of it and still tell the story. The whole diatribe on oxygen, for example, is stuff we don't really need to know. We need to know thet are screwed, have a plane to survive until help arrives, and then what they do to secure their situation. The rest is like two chatterbox women in a coffee shop.

And some of the dialogue just didn’t fit the seriousness of the situation. These are scientists in a heap of trouble, so the dialogue shold stay on task. You can show the personal stuff via looks.

The kiss on the helemet seems really odd. I just don't see it as likely.

I am guessing the two main characters are now marooned?

I think the blue ice tunnel could be really great on film. There are in fact many great cinematic opportunities here.

Too much confusion on who is where. I see Misch speaking, but I am seeing Wendel in the action.

Work on your pronouns, trim the dialogue, and I think this will read much better. I'm guessing you can lose a page of fluff here.

alex

majikfraug
08-20-2008, 01:25 PM
Let me say, before I respond, that I truly appreciate your feedback.


This …

MIDSHIPMAN MELISSA "LISSA" WENDEL,

Not sure why you would highlight a nickname, but then use their last names in the character heading.


Good point. I listed their full names for costuming/prop purposes, but you're right, I should have stuck with what they call each other for the rest of it. Would have been much clearer that way.



WENDEL
You got it sport. Zip me up?

Sport? Is that something scientists say to each other? Do space suits have zippers?

I was basing a lot of the dialogue on how we spoke to each other (being nuclear technicians) while I was in the Navy. Nobody spoke overtly "techy" unless they were trying to impress someone. Technically yes, they are on their way to becoming science officers, but I figured friendship would always win out over formality in a "tight spot".
No, there are no zippers. I felt that what Lissa meant would be obvious, based on the action that follows: ...Misch cranks the seal down on her helmet and there is a soft WHOOSH ...



Misch types cacophonously. A red bar appears on Wendel's HUD.

These characters are in two different place, but this reads like they are standing next to each other.

I guess I could have clarified (again) that Misch's display shows Wendel's HUD. Didn't seem necessary, since I said it before.
-I know I should have gone back and forth with the scene headings each time I switched from an INT. to an EXT. but that would have easily added another full page and, for the purposes of this fest, I figured Int./Ext. would get the idea across. Besides, I'd rather let the director decide where to cut between the int's and ext's.



Wendel slaps her forehead melodramatically and sparks up the

Forehead? I thought she was wearing a helmet.

She is. Again, I guess I overestimated the reader's intelligence. "She slaps the forehead-ish area of her helmet melodramatically" -better?



I think the dialogue is heavy, with a lot of information to remember. You could lose a third of it and still tell the story. The whole diatribe on oxygen, for example, is stuff we don't really need to know. We need to know thet are screwed, have a plane to survive until help arrives, and then what they do to secure their situation. The rest is like two chatterbox women in a coffee shop.

And some of the dialogue just didn’t fit the seriousness of the situation. These are scientists in a heap of trouble, so the dialogue shold stay on task. You can show the personal stuff via looks.


The information in the dialogue isn't there to "remember". It's there because that's what the characters need to say. Yes, I could easily make the details of the situation a lot more obvious to the audience, but why? The characters are discussing their situation in a way that allows them to comunicate to each other what they need to know. The audience can figure out the important stuff.

Humor is a coping mechanism. In life-threatening situations, some people talk a lot, and some people clam up. These characters happen to be of the "talkative" variety.

I made choices based on my understanding of who the characters are. You can make different choices and tell the same story, but then, they wouldn't end up being the same characters.



The kiss on the helemet seems really odd. I just don't see it as likely.


You're entitled to your opinion. Others may, or may not, agree.
My intention was to allow a little bit of Misch's underlying tension (and her concern for the safety of her friend) to come to the surface in a slightly silly act. Lissa gets it, and responds in like manner.
I know how I would direct it, and it would work.

alex whitmer
08-20-2008, 03:42 PM
Hey majikfraug,

I sure did not mean for the critique to come across as harsh by any means, and I agree - much is opinion/perception.

There is much to like about this and I hope I made that apparent as well. The cinemetaoraphy can be stunning. I just feel the dialogue weighs this one down.


alex

thartley
08-20-2008, 07:50 PM
I liked the dialog of these two characters, the quippy banter made me feel like they were an experienced team and could function well under pressure. No panic.

The names got me, though. Like when the one character calls the other one "joni" out of the blue. Better to stick to consistent naming. (If I am repeating others' comments, forgive me. I've not read through the other posts.)

The ending seemed a bit unfinished. You had some space left there to do a little more, so I'm not sure if you were rushed or what. The rest of it seemed on a different level than the very end. Not sure how to wrap it up, it just wants to be more I think.

I enjoyed the story and it kept my attention.

chaconkevin
09-11-2008, 04:51 PM
..........:shocked:

greatness.

Chris Johnston
08-11-2011, 02:37 PM
Curious, are these scripts available for reading? (couldn't find a link to any of the scripts, or am I blind?)

majikfraug
08-21-2011, 02:06 AM
Curious, are these scripts available for reading? (couldn't find a link to any of the scripts, or am I blind?)


You can read Escaping Copernicus on my website, if you like: http://jeremiahrounds.com/2011/08/21/escaping-copernicus-short-screenplay/
(http://jeremiahrounds.com/2011/08/21/escaping-copernicus-short-screenplay/)
The rest should still be available to read here: http://www.dvxfest.com/scriptfestII/ (http://www.dvxfest.com/scriptfestII/)

Chris Johnston
08-22-2011, 10:52 AM
Thanks, Loved it by the way.