View Full Version : Good CGI programs for non-animated film
03-14-2008, 10:01 PM
What are some good CGI programs for films that aren't animated like Pearl Harbor and King Kong?
03-15-2008, 06:07 AM
For visual effects you would use the same programs that are used for animations. The only difference is in how the models are textured or painted.
The models/effects are animated using the video as reference then layered over it usually using a compositing program like AE but can be done within the 3D program.
Which programs are the best depends on what you're long term goals are.
Basically, any of the programs you see being discussed around here. There's free ones and expensive ones.
As Raptor mentioned, there's the 3D side and there's the compositing/finishing side. For 3D, the majority of films like you mentioned would be done with Maya, or proprietary tools based around the maya workflow. On the compositing side its mostly done with Flame or Inferno, occasionally Nuke or Shake, and sometimes even After Effects.
Matthew R. Rodwell
03-19-2008, 08:47 PM
Check out Vue6 (http://www.e-onsoftware.com/vue6.com/) ILM used it for Pirates of the Caribbean 2, its priced very fair and it doesn't have as steep of a learning curve as alot of CGI programs. I just started using it but I fell in love with it very quickly.
03-20-2008, 11:59 AM
Yeah, heres some stuff I threw down in Vue Infinate with a little help from Poser 7.
edit: oh shi* that pic was too big for the forums o.O!
heres a smaller onehttp://cdbgames.com/Boyandgirlatsunsetundertreedownsize.tif
03-22-2008, 10:41 AM
Oh, and that was assembled in aboot 20 minutes. Course, rendering took..... three hours at least.
03-22-2008, 05:45 PM
hmm good render, is it the perspective or is it just me, but that tree looks off scale? either the two people need to be pushed further away or make the tree much much larger.
just nit picking...
03-22-2008, 05:56 PM
Hmm good call Anhar. I think its partially because the camera had a focal leignth setting of aboot 10mm and its a cinemascope aspect.